I am currently working on a converter to create stages for our Nintendo Virtual Boy game engine (VBJaEngine) using Tiled. Thank you Thorbjørn for creating such a wonderful tool, it makes life so much easier!
In my maps, I make heavy use of the custom properties and I love the object type feature and its default properties. Would it be possible to extend the object type feature to also support layers? Maybe even tilesets or terrains?