Tiled crashes with large maps

I am starting to work with rather large maps and now Tiled crashes when I load my map and attempt to zoom out.

If you look at my screen dump you will notice it seems to be an Intel related issue. I’m running Windows 8.1 Pro x64 with all updates and using the latest version of Tiled.

I have another workstation with an ATI graphics card and I have tested many times on this machine and the map opens and resizes without crashing. For now I can use that machine to edit on but it would be good to be able to use my main computer for editing the map again :slight_smile:

Do you have OpenGL rendering enabled and did you try to disable it?

1 Like

Wow, it works with OpenGL disabled :slight_smile: