# Questions

**URL:** https://discourse.mapeditor.org/c/question/8.md

[Latest](https://discourse.mapeditor.org/latest.md) · [Categories](https://discourse.mapeditor.org/categories.md)

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## [About the Questions category](https://discourse.mapeditor.org/t/about-the-questions-category/77)

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**Author:** [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Replies:** 0

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If you simply wonder about how to do something, or why something was done a certain way or have anything else to ask that is not a feature request or a bug report, then this is the right category for you! We all have s…

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## [Tiles appear blurry at 150% zoom](https://discourse.mapeditor.org/t/tiles-appear-blurry-at-150-zoom/7894)

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**Author:** [@kynoku](https://discourse.mapeditor.org/u/kynoku)\
**Replies:** 2\
**Last updated:** [September 25, 2026, 2:11pm UTC](https://discourse.mapeditor.org/t/tiles-appear-blurry-at-150-zoom/7894 "2026-09-25T14:11:12Z")

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Any fix to this? Attached 150% and 200% zoom to compare

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## [Possible to add a new panel?](https://discourse.mapeditor.org/t/possible-to-add-a-new-panel/7893)

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**Author:** [@whoitmail](https://discourse.mapeditor.org/u/whoitmail)\
**Replies:** 0\
**Last updated:** [September 23, 2026, 10:12pm UTC](https://discourse.mapeditor.org/t/possible-to-add-a-new-panel/7893 "2026-09-23T22:12:37Z")

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I’m writing an extension in JavaScript and right now I have to open a dialog window to display my results. I’d like to add a docking panel instead - is this possible?

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## [License of maps created with Tiled](https://discourse.mapeditor.org/t/license-of-maps-created-with-tiled/7887)

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**Author:** [@Cosimo](https://discourse.mapeditor.org/u/Cosimo)\
**Replies:** 6\
**Last updated:** [September 19, 2026, 4:21pm UTC](https://discourse.mapeditor.org/t/license-of-maps-created-with-tiled/7887 "2026-09-19T16:21:09Z")

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First of all, congratulations on the program — it’s really useful! I have a question about maps created with Tiled: which license applies? Because if they were considered “works based on the Program”, they would be cove…

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## [我想问问，为什么我用微软浏览器进入不了tiled下载页面，一点下载就显示没有网络](https://discourse.mapeditor.org/t/tiled/7892)

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**Author:** [@1704580064](https://discourse.mapeditor.org/u/1704580064)\
**Replies:** 1\
**Last updated:** [September 19, 2026, 3:58pm UTC](https://discourse.mapeditor.org/t/tiled/7892 "2026-09-19T15:58:15Z")

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我想问问，为什么我用微软浏览器进入不了tiled下载页面，一点下载就显示没有网络

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## [Can I paint tiles with just a numeric value?](https://discourse.mapeditor.org/t/can-i-paint-tiles-with-just-a-numeric-value/7891)

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**Author:** [@Marscaleb](https://discourse.mapeditor.org/u/Marscaleb)\
**Replies:** 1\
**Last updated:** [September 12, 2026, 2:25am UTC](https://discourse.mapeditor.org/t/can-i-paint-tiles-with-just-a-numeric-value/7891 "2026-09-12T02:25:21Z")

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I know this sounds really odd, but this makes sense with the program I intend to be reading my map’s data. I would like to be able to give a cell a numeric value. Ideally, just be able to straight-up paint numeric valu…

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## [Custom Keyboard Setting for toggle visibility](https://discourse.mapeditor.org/t/custom-keyboard-setting-for-toggle-visibility/7890)

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**Author:** [@Macaroon](https://discourse.mapeditor.org/u/Macaroon)\
**Replies:** 0\
**Last updated:** [September 7, 2026, 9:01am UTC](https://discourse.mapeditor.org/t/custom-keyboard-setting-for-toggle-visibility/7890 "2026-09-07T09:01:35Z")

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Is there a way of changing or adding a custom keyboard Setting for toggle visibility of an object. Pan and Toggle visible both seem to use space. Which is a very annoying way of accidently hiding loads of objects in th…

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## [Odd displacement with transition](https://discourse.mapeditor.org/t/odd-displacement-with-transition/7889)

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**Author:** [@Korgiking08](https://discourse.mapeditor.org/u/Korgiking08)\
**Replies:** 1\
**Last updated:** [August 27, 2026, 9:47pm UTC](https://discourse.mapeditor.org/t/odd-displacement-with-transition/7889 "2026-08-27T21:47:38Z")

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I’m new to both Tiled and this forum, so for all I know this may be a rookie mistake. Sorry if so! So, I recently made a transition that (for all I can tell) seems to be fine in regular regards. However, upon going thro…

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## [Auto refresh/reload of prpject file when updated externaly](https://discourse.mapeditor.org/t/auto-refresh-reload-of-prpject-file-when-updated-externaly/7872)

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**Author:** [@cardoso\_joao](https://discourse.mapeditor.org/u/cardoso_joao)\
**Replies:** 0\
**Last updated:** [July 25, 2026, 5:30pm UTC](https://discourse.mapeditor.org/t/auto-refresh-reload-of-prpject-file-when-updated-externaly/7872 "2026-07-25T17:30:10Z")

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The goal is to reload the project file when is updated by an external applications, in my case I’m focus on the property Types, I’m using the enumerators to load information stored in game engine making easier to assigne…

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## [Tiled terrain tiles are the wrong size — how can I fix this?](https://discourse.mapeditor.org/t/tiled-terrain-tiles-are-the-wrong-size-how-can-i-fix-this/7866)

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**Author:** [@tomy07](https://discourse.mapeditor.org/u/tomy07)\
**Replies:** 3\
**Last updated:** [July 24, 2026, 8:42am UTC](https://discourse.mapeditor.org/t/tiled-terrain-tiles-are-the-wrong-size-how-can-i-fix-this/7866 "2026-07-24T08:42:11Z")

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Hello everyone, I’m a beginner, and I’ve watched several tutorials about creating terrains. I understand the theory, but when I try to do it with my tileset, I get the result shown in the image. How can I set the terra…

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## [Getting Weird Black Rectangle When Placing Tileset](https://discourse.mapeditor.org/t/getting-weird-black-rectangle-when-placing-tileset/7865)

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**Author:** [@\_xpr](https://discourse.mapeditor.org/u/_xpr)\
**Replies:** 4\
**Last updated:** [July 13, 2026, 11:12pm UTC](https://discourse.mapeditor.org/t/getting-weird-black-rectangle-when-placing-tileset/7865 "2026-07-13T23:12:57Z")

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Hi! New user to tiled here. On my first image, you can see theres like these weird black rectangles that seem to be a layer overlap issue. I had downloaded a pack off open game art, its a beautiful pack and as far …

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## [How to ship Tiled maps when you release a game to prevent hacking?](https://discourse.mapeditor.org/t/how-to-ship-tiled-maps-when-you-release-a-game-to-prevent-hacking/7859)

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**Author:** [@Rudi\_Hammad](https://discourse.mapeditor.org/u/Rudi_Hammad)\
**Replies:** 6\
**Last updated:** [July 6, 2026, 5:29pm UTC](https://discourse.mapeditor.org/t/how-to-ship-tiled-maps-when-you-release-a-game-to-prevent-hacking/7859 "2026-07-06T17:29:31Z")

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Hello, sorry if this question was answered but I didn’t find any thing specifically about it. Basically, if you release the game with the .tmx/.tsx files, any one can open them in Tiled and create new maps and resell y…

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## [Isometric maps: how to find the tile under a point object at runtime](https://discourse.mapeditor.org/t/isometric-maps-how-to-find-the-tile-under-a-point-object-at-runtime/7860)

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**Author:** [@Nicola\_Tomljanovich](https://discourse.mapeditor.org/u/Nicola_Tomljanovich)\
**Replies:** 0\
**Last updated:** [July 6, 2026, 5:17pm UTC](https://discourse.mapeditor.org/t/isometric-maps-how-to-find-the-tile-under-a-point-object-at-runtime/7860 "2026-07-06T17:17:51Z")

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Let me try to recap, because my math isn’t adding value. I have an isometric map of 64x64 tiles. The editor displays a diamond-shaped (isometric) map inscribed within a 4096x2048 rectangle, using 64x32 px tiles. If I p…

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## [Isometric tileset tile cutting issue and how to export referenced tileset images to map folder](https://discourse.mapeditor.org/t/isometric-tileset-tile-cutting-issue-and-how-to-export-referenced-tileset-images-to-map-folder/7857)

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**Author:** [@linsyxj111](https://discourse.mapeditor.org/u/linsyxj111)\
**Replies:** 8\
**Last updated:** [July 1, 2026, 2:31pm UTC](https://discourse.mapeditor.org/t/isometric-tileset-tile-cutting-issue-and-how-to-export-referenced-tileset-images-to-map-folder/7857 "2026-07-01T14:31:25Z")

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I’m using Tiled to work with maps from the classic game Chinese Paladin 98 (The Legend of Sword and Fairy 98). The game uses an isometric (45-degree) view, and the map is built from diamond-shaped tiles that are 32x15 pi…

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## [How difficult would it be to use TILED for 3d tiles?](https://discourse.mapeditor.org/t/how-difficult-would-it-be-to-use-tiled-for-3d-tiles/2987)

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**Author:** [@givecake](https://discourse.mapeditor.org/u/givecake)\
**Replies:** 10\
**Last updated:** [June 28, 2026, 3:56pm UTC](https://discourse.mapeditor.org/t/how-difficult-would-it-be-to-use-tiled-for-3d-tiles/2987 "2026-06-28T15:56:55Z")

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I’m imagining having to write some crazy long python script in blender to interpret the data…

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## [Shifting hexagonal tile render location?](https://discourse.mapeditor.org/t/shifting-hexagonal-tile-render-location/7834)

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**Author:** [@ItzZausty](https://discourse.mapeditor.org/u/ItzZausty)\
**Replies:** 1\
**Last updated:** [May 21, 2026, 11:44am UTC](https://discourse.mapeditor.org/t/shifting-hexagonal-tile-render-location/7834 "2026-05-21T11:44:04Z")

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The above picture is what I currently have, where the tops of the tiles go beyond the grid. The second picture is an artist’s impression of what I want it to look like, where the bottom extends beyond the grid. L…

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## [Automapping 2 tilesets assistance](https://discourse.mapeditor.org/t/automapping-2-tilesets-assistance/7833)

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**Author:** [@eatar](https://discourse.mapeditor.org/u/eatar)\
**Replies:** 8\
**Last updated:** [May 13, 2026, 10:07pm UTC](https://discourse.mapeditor.org/t/automapping-2-tilesets-assistance/7833 "2026-05-13T22:07:37Z")

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I am trying to understand how to achieve the below in Tiled: This is an image taken from this article describing the process of how the devs approached tiling in the platformer Celeste. It is unclear to me how I would a…

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## [Isometric: different graphical tile size from level cell size](https://discourse.mapeditor.org/t/isometric-different-graphical-tile-size-from-level-cell-size/7827)

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**Author:** [@nuclear](https://discourse.mapeditor.org/u/nuclear)\
**Replies:** 2\
**Last updated:** [May 9, 2026, 11:58am UTC](https://discourse.mapeditor.org/t/isometric-different-graphical-tile-size-from-level-cell-size/7827 "2026-05-09T11:58:05Z")

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Hello! It’s the first time I’m using tiled for a project, and I’m not sure if I’m doing something wrong or if this is not a use case tiled can support. In my isometric engine the game logic is using a 64x32 “level cell”…

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## [How to make polygons hitboxes accurate, and how to import rotation values into python](https://discourse.mapeditor.org/t/how-to-make-polygons-hitboxes-accurate-and-how-to-import-rotation-values-into-python/6482)

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**Author:** [@Kaiden](https://discourse.mapeditor.org/u/Kaiden)\
**Replies:** 4\
**Last updated:** [May 5, 2026, 10:55pm UTC](https://discourse.mapeditor.org/t/how-to-make-polygons-hitboxes-accurate-and-how-to-import-rotation-values-into-python/6482 "2026-05-05T22:55:20Z")

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So im making a game in python with the pygame module, and im using tiled to create my map with pytmx to interpret the map. The game i am making is a racing game, and i dont want my player to be able to leave the track, b…

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## [Some tiles from Tiled Map Editor Version 1.11.2 not rendering](https://discourse.mapeditor.org/t/some-tiles-from-tiled-map-editor-version-1-11-2-not-rendering/7819)

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**Author:** [@wulin\_85](https://discourse.mapeditor.org/u/wulin_85)\
**Replies:** 1\
**Last updated:** [May 1, 2026, 2:14pm UTC](https://discourse.mapeditor.org/t/some-tiles-from-tiled-map-editor-version-1-11-2-not-rendering/7819 "2026-05-01T14:14:06Z")

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I created a map and a set of blue ice-style tiles (using aseprite). Followed this tutorial: https://youtu.be/uaIQau4woSM?si=JPwGicccLRTc\_dQz Then duplicated the tiles and created a set of green templates In Tiled, when A…

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## [\[Paid\] Looking for Tiled Map Designer & Mentor](https://discourse.mapeditor.org/t/paid-looking-for-tiled-map-designer-mentor/7826)

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**Author:** [@Bakago](https://discourse.mapeditor.org/u/Bakago)\
**Replies:** 0\
**Last updated:** [April 30, 2026, 10:46pm UTC](https://discourse.mapeditor.org/t/paid-looking-for-tiled-map-designer-mentor/7826 "2026-04-30T22:46:09Z")

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Heya, Looking for a map designer for my untitled game made with RPG maker MZ. I can provide the tilesets if you wish. I just need help with the layouts only, no strict guidelines, I will do mobs and events and such myse…

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## [Terrains: What Am I Doing Wrong?](https://discourse.mapeditor.org/t/terrains-what-am-i-doing-wrong/7804)

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**Author:** [@Spin2Win](https://discourse.mapeditor.org/u/Spin2Win)\
**Replies:** 4\
**Last updated:** [April 16, 2026, 11:21am UTC](https://discourse.mapeditor.org/t/terrains-what-am-i-doing-wrong/7804 "2026-04-16T11:21:21Z")

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16x16 tileset. I’m doing my best to follow the instructions, but I end up with this… glitchy mess.

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## [Exporting to GMS](https://discourse.mapeditor.org/t/exporting-to-gms/7811)

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**Author:** [@GIToez](https://discourse.mapeditor.org/u/GIToez)\
**Replies:** 1\
**Last updated:** [April 13, 2026, 2:26pm UTC](https://discourse.mapeditor.org/t/exporting-to-gms/7811 "2026-04-13T14:26:44Z")

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So I export the map from tiled into the .yy format. Imported my GMS Sprite and Tileset (names all match with tiled. ) then reload the map and nothing seems to import (this has always been the way ive done it before) Just…

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## [Is it possible to draw a line like a primitive geometry on an object layer?](https://discourse.mapeditor.org/t/is-it-possible-to-draw-a-line-like-a-primitive-geometry-on-an-object-layer/7795)

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**Author:** [@MGDSStudio](https://discourse.mapeditor.org/u/MGDSStudio)\
**Replies:** 5\
**Last updated:** [April 2, 2026, 12:09pm UTC](https://discourse.mapeditor.org/t/is-it-possible-to-draw-a-line-like-a-primitive-geometry-on-an-object-layer/7795 "2026-04-02T12:09:05Z")

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I want to draw arrows in Tiled. But I can not find any tool to draw arrows. Is it possible? If it is interesting: I use LibGDX to create my game and I write the game logic directly in Tiled. It means - I create texts …

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## [Adding tilesets to a map via scripting](https://discourse.mapeditor.org/t/adding-tilesets-to-a-map-via-scripting/7786)

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**Author:** [@CelticMinstrel](https://discourse.mapeditor.org/u/CelticMinstrel)\
**Replies:** 5\
**Last updated:** [March 29, 2026, 10:09pm UTC](https://discourse.mapeditor.org/t/adding-tilesets-to-a-map-via-scripting/7786 "2026-03-29T22:09:21Z")

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I just want to make sure I’m not missing something before I go and open an issue on GitHub. I can’t find a way to add a tileset to a map by reference rather than embedding it. The API to add tilesets: map.addTileset(ti…

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## [Godot Export and Collisions](https://discourse.mapeditor.org/t/godot-export-and-collisions/7762)

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**Author:** [@Spork](https://discourse.mapeditor.org/u/Spork)\
**Replies:** 4\
**Last updated:** [March 13, 2026, 7:37am UTC](https://discourse.mapeditor.org/t/godot-export-and-collisions/7762 "2026-03-13T07:37:04Z")

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Sorry if this is answered already. I looked a little bit and couldn’t find what felt like a definitive answer. The documentation also doesn’t make a direct mention. When exporting Tiled to Godot 4, are the “Collisions…

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## [Regarding AppVeyor build](https://discourse.mapeditor.org/t/regarding-appveyor-build/7761)

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**Author:** [@\_Kunal\_Vashisht](https://discourse.mapeditor.org/u/_Kunal_Vashisht)\
**Replies:** 0\
**Last updated:** [March 6, 2026, 2:38pm UTC](https://discourse.mapeditor.org/t/regarding-appveyor-build/7761 "2026-03-06T14:38:27Z")

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I’ve been looking at the AppVeyor CI builds, even after caching they are taking 1-2 hours for 1 line/word change in a commit, mostly due to MinGW compilation times. well im very beginner in CI/CD, so just curious , is th…

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## [How to fix project not opening](https://discourse.mapeditor.org/t/how-to-fix-project-not-opening/7756)

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**Author:** [@nullifydev](https://discourse.mapeditor.org/u/nullifydev)\
**Replies:** 1\
**Last updated:** [March 1, 2026, 3:50pm UTC](https://discourse.mapeditor.org/t/how-to-fix-project-not-opening/7756 "2026-03-01T15:50:20Z")

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ok, i was simply trying to make tilemaps for kristal. the tutorial told me to delete the old tilemap and other thing (idk what its called but its like the actual map). it was not letting me so i went to the files and del…

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## [Terrain brush confusion](https://discourse.mapeditor.org/t/terrain-brush-confusion/7754)

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**Author:** [@vvvvv](https://discourse.mapeditor.org/u/vvvvv)\
**Replies:** 2\
**Last updated:** [February 28, 2026, 1:00am UTC](https://discourse.mapeditor.org/t/terrain-brush-confusion/7754 "2026-02-28T01:00:13Z")

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Hi, Can someone please help me with the terrains? I’m trying to use the terrain brush, but it glitches out and gives me the wrong results. Also I can only target the corners of the grid in the editor. This is what t…

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## [Auto mapping to recognize different tilesets?](https://discourse.mapeditor.org/t/auto-mapping-to-recognize-different-tilesets/7746)

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**Author:** [@Skeets](https://discourse.mapeditor.org/u/Skeets)\
**Replies:** 1\
**Last updated:** [February 25, 2026, 4:15am UTC](https://discourse.mapeditor.org/t/auto-mapping-to-recognize-different-tilesets/7746 "2026-02-25T04:15:43Z")

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When setting up auto mapping rules, is there a way to say “any tile in the same tileset“? For example, I have this rule: This is the “input” layer, it outputs this tile: … This all works great, as long as I’m on…

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