# Suggestions

**URL:** https://discourse.mapeditor.org/c/suggestion/7.md

[Latest](https://discourse.mapeditor.org/latest.md) · [Categories](https://discourse.mapeditor.org/categories.md)

---

## [About the Suggestions category](https://discourse.mapeditor.org/t/about-the-suggestions-category/41)

<div class="topic-metadata">

**Author:** [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Replies:** 0

</div>

This category is for suggestions for improvement or new features. Some things to keep in mind when posting in this category: Try not to suggest multiple independent features in the same topic. Create a separate topi…

---

## [Top-down grid view for isometric maps](https://discourse.mapeditor.org/t/top-down-grid-view-for-isometric-maps/7874)

<div class="topic-metadata">

**Author:** [@D\_R](https://discourse.mapeditor.org/u/D_R)\
**Replies:** 0\
**Last updated:** [July 30, 2026, 7:47pm UTC](https://discourse.mapeditor.org/t/top-down-grid-view-for-isometric-maps/7874 "2026-07-30T19:47:02Z")

</div>

Hi there - love Tiled, using it heavily right now. I do have a very specific suggestion though: When working with large isometric maps, it would be super helpful to have an optional view (not unlike the minimap) that sh…

---

## [Sessions per user](https://discourse.mapeditor.org/t/sessions-per-user/6739)

<div class="topic-metadata">

**Author:** [@Roman](https://discourse.mapeditor.org/u/Roman)\
**Replies:** 5\
**Last updated:** [April 27, 2026, 12:01pm UTC](https://discourse.mapeditor.org/t/sessions-per-user/6739 "2026-04-27T12:01:56Z")

</div>

Hai, been using Tiled for a while and so far it brought me joy. In fact, for a retro game system we’ve been using this one together with custom Powershell scripting to fill in the blanks (like export to binary file). We…

---

## [Thoughts and ideas about the terrain system](https://discourse.mapeditor.org/t/thoughts-and-ideas-about-the-terrain-system/7773)

<div class="topic-metadata">

**Author:** [@CelticMinstrel](https://discourse.mapeditor.org/u/CelticMinstrel)\
**Replies:** 10\
**Last updated:** [March 26, 2026, 12:55pm UTC](https://discourse.mapeditor.org/t/thoughts-and-ideas-about-the-terrain-system/7773 "2026-03-26T12:55:01Z")

</div>

I’ve been trying out Tiled over the past week or two, just playing around and experimenting with tilesets from a variety of sources – RPGMaker, several free games, that one website all about Wang tiles, OpenGameArt, and …

---

## [Make zoom consider objects](https://discourse.mapeditor.org/t/make-zoom-consider-objects/7636)

<div class="topic-metadata">

**Author:** [@notwait](https://discourse.mapeditor.org/u/notwait)\
**Replies:** 1\
**Last updated:** [August 31, 2025, 5:29pm UTC](https://discourse.mapeditor.org/t/make-zoom-consider-objects/7636 "2025-08-31T17:29:53Z")

</div>

I’m using Tiled with objects only. Whenever I need to zoom, it goes in the direction of the origin point (0,0) in an attempt to keep the (non-existent) tiles visible. It would be convenient if the zoom used the bound of …

---

## [Add a tool to move tiles](https://discourse.mapeditor.org/t/add-a-tool-to-move-tiles/7516)

<div class="topic-metadata">

**Author:** [@Python-ZZY](https://discourse.mapeditor.org/u/Python-ZZY)\
**Replies:** 1\
**Last updated:** [July 20, 2025, 8:42pm UTC](https://discourse.mapeditor.org/t/add-a-tool-to-move-tiles/7516 "2025-07-20T20:42:05Z")

</div>

Sometimes I need to move selected tiles, but repeatedly using Ctrl+X and Ctrl+V is inconvenient. Maybe it is helpful to implement a more efficient way to move tiles, such as using Ctrl+arrow keys for direct movement?

---

## [Using Alt key to set the center of a circle/rectangle object as its anchor point](https://discourse.mapeditor.org/t/using-alt-key-to-set-the-center-of-a-circle-rectangle-object-as-its-anchor-point/7512)

<div class="topic-metadata">

**Author:** [@Python-ZZY](https://discourse.mapeditor.org/u/Python-ZZY)\
**Replies:** 0\
**Last updated:** [July 13, 2025, 6:21am UTC](https://discourse.mapeditor.org/t/using-alt-key-to-set-the-center-of-a-circle-rectangle-object-as-its-anchor-point/7512 "2025-07-13T06:21:13Z")

</div>

When using the Shape Fill Tool, pressing ‘Alt’ sets the cursor position as the center of the circle/rectangle. Would it be possible to apply the same behavior when directly creating circle/rectangle objects?

---

## [Support image mirroring in repeated image layers](https://discourse.mapeditor.org/t/support-image-mirroring-in-repeated-image-layers/7506)

<div class="topic-metadata">

**Author:** [@Python-ZZY](https://discourse.mapeditor.org/u/Python-ZZY)\
**Replies:** 1\
**Last updated:** [July 12, 2025, 12:54pm UTC](https://discourse.mapeditor.org/t/support-image-mirroring-in-repeated-image-layers/7506 "2025-07-12T12:54:41Z")

</div>

Sometimes when using the “Repeat X” and "Repeat Y "of the image layer, the edges of the two images are misaligned. It can be solved if Tiled can allow users to use the mirrored image when repeating the image (similar to …

---

## [Some suggestions on tileset](https://discourse.mapeditor.org/t/some-suggestions-on-tileset/7498)

<div class="topic-metadata">

**Author:** [@Python-ZZY](https://discourse.mapeditor.org/u/Python-ZZY)\
**Replies:** 3\
**Last updated:** [July 9, 2025, 10:49am UTC](https://discourse.mapeditor.org/t/some-suggestions-on-tileset/7498 "2025-07-09T10:49:44Z")

</div>

Some game develpers prefer using tiles in the form of a single file like “grass.png”“stone.png” instead of a large tileset image. Tiled supports tileset but doesn’t support single tile.This will bring some trouble, for e…

---

## [தமிழ் (Tamil) Support](https://discourse.mapeditor.org/t/tamil-support/7494)

<div class="topic-metadata">

**Author:** [@Tamil](https://discourse.mapeditor.org/u/Tamil)\
**Replies:** 0\
**Last updated:** [July 6, 2025, 12:57pm UTC](https://discourse.mapeditor.org/t/tamil-support/7494 "2025-07-06T12:57:44Z")

</div>

Hi team, I have translated Tamil in the Weblate, I would like to see the same to be in the app. Please do what is required

---

## [Selected folder/file path in Project View](https://discourse.mapeditor.org/t/selected-folder-file-path-in-project-view/7306)

<div class="topic-metadata">

**Author:** [@mstfmrt07](https://discourse.mapeditor.org/u/mstfmrt07)\
**Replies:** 2\
**Last updated:** [May 23, 2025, 11:58am UTC](https://discourse.mapeditor.org/t/selected-folder-file-path-in-project-view/7306 "2025-05-23T11:58:01Z")

</div>

Hello, This is my first post in the forum and sorry if it is the wrong sub. I’m currently developing an extension which simply iterates through all the files in a directory and exports them as a single text file. I exte…

---

## [World-level properties & map references](https://discourse.mapeditor.org/t/world-level-properties-map-references/7384)

<div class="topic-metadata">

**Author:** [@SeanMorris](https://discourse.mapeditor.org/u/SeanMorris)\
**Replies:** 3\
**Last updated:** [April 2, 2025, 7:29pm UTC](https://discourse.mapeditor.org/t/world-level-properties-map-references/7384 "2025-04-02T19:29:55Z")

</div>

I’m working on a new engine right now and I’m using worlds as the top-level game file, which works great for most things. I can build a spatial index of all the map rects from a world and load them from the server on the…

---

## [Tile grid snapping based on selection](https://discourse.mapeditor.org/t/tile-grid-snapping-based-on-selection/7320)

<div class="topic-metadata">

**Author:** [@7Soul](https://discourse.mapeditor.org/u/7Soul)\
**Replies:** 2\
**Last updated:** [February 26, 2025, 4:21pm UTC](https://discourse.mapeditor.org/t/tile-grid-snapping-based-on-selection/7320 "2025-02-26T16:21:33Z")

</div>

Let’s say I have a 4x4 tile selection and I want to click and drag to paint with this selection, but I want it to move on a 4x4 grid instead of moving 1 tile at a time Example: 2025-02-26 13-12-20.mp4 - Google Drive her…

---

## [Why does exporting to image have its own moon logic?](https://discourse.mapeditor.org/t/why-does-exporting-to-image-have-its-own-moon-logic/7308)

<div class="topic-metadata">

**Author:** [@DuendeInexistente](https://discourse.mapeditor.org/u/DuendeInexistente)\
**Replies:** 1\
**Last updated:** [February 23, 2025, 3:35am UTC](https://discourse.mapeditor.org/t/why-does-exporting-to-image-have-its-own-moon-logic/7308 "2025-02-23T03:35:36Z")

</div>

I don’t get it. You have an export menu and an export to image option as completely separate things, and it only makes usability worse. I want my map to be automatically exported to a png every time I save, which is some…

---

## [Map size vs tile layer size](https://discourse.mapeditor.org/t/map-size-vs-tile-layer-size/3973)

<div class="topic-metadata">

**Author:** [@Geokureli](https://discourse.mapeditor.org/u/Geokureli)\
**Replies:** 6\
**Last updated:** [September 28, 2024, 7:37pm UTC](https://discourse.mapeditor.org/t/map-size-vs-tile-layer-size/3973 "2024-09-28T19:37:31Z")

</div>

given that a map can have various tile layers, each with their own width, height and grid size it makes more sense to me for the map to be defined in a simple width and height in pixels and each tile layer to have it’s o…

---

## [Settings for Object with images only?](https://discourse.mapeditor.org/t/settings-for-object-with-images-only/6891)

<div class="topic-metadata">

**Author:** [@Bongo](https://discourse.mapeditor.org/u/Bongo)\
**Replies:** 3\
**Last updated:** [August 11, 2024, 10:25pm UTC](https://discourse.mapeditor.org/t/settings-for-object-with-images-only/6891 "2024-08-11T22:25:44Z")

</div>

I think Tiled could benefit from having individual objects support the alpha channel visually. Be it a slider or direct value. I am not sure how Tiled is constructed and what it would take to enable such a feature, but I…

---

## [Plane to Plane Layer Switching Feature](https://discourse.mapeditor.org/t/plane-to-plane-layer-switching-feature/6832)

<div class="topic-metadata">

**Author:** [@Swihkkho93](https://discourse.mapeditor.org/u/Swihkkho93)\
**Replies:** 1\
**Last updated:** [June 29, 2024, 10:17pm UTC](https://discourse.mapeditor.org/t/plane-to-plane-layer-switching-feature/6832 "2024-06-29T22:17:48Z")

</div>

I just thought of what’s not yet in Tiled, the ability to create levels that have plane switching in layers! I’ve seen a few games that do it since Wario Land Virtual Boy, and the later games inspired by that amazing me…

---

## [RAM Usage Increase](https://discourse.mapeditor.org/t/ram-usage-increase/6822)

<div class="topic-metadata">

**Author:** [@Swihkkho93](https://discourse.mapeditor.org/u/Swihkkho93)\
**Replies:** 5\
**Last updated:** [June 26, 2024, 2:33pm UTC](https://discourse.mapeditor.org/t/ram-usage-increase/6822 "2024-06-26T14:33:29Z")

</div>

Tiled, being a great level editor, is a great joy to have for 2D games, but I’ve done some thinking about what can be improved upon reading a past news post, concerning it able to handle RAM memory for making maps. I ac…

---

## [Zoom Tile Stamps Pane](https://discourse.mapeditor.org/t/zoom-tile-stamps-pane/6820)

<div class="topic-metadata">

**Author:** [@Gryffin](https://discourse.mapeditor.org/u/Gryffin)\
**Replies:** 1\
**Last updated:** [June 25, 2024, 12:25pm UTC](https://discourse.mapeditor.org/t/zoom-tile-stamps-pane/6820 "2024-06-25T12:25:54Z")

</div>

Hello! My suggestion is to be able to adjust the zoom in the tile stamps pane. When you have a lot of stamps, you might need to scroll a bit to find them all, but if you could zoom out (make the stamp list smaller), then…

---

## [Change Tiled coordinate system to left bottom?](https://discourse.mapeditor.org/t/change-tiled-coordinate-system-to-left-bottom/1704)

<div class="topic-metadata">

**Author:** [@MysteryBoy](https://discourse.mapeditor.org/u/MysteryBoy)\
**Replies:** 10\
**Last updated:** [May 28, 2024, 9:28pm UTC](https://discourse.mapeditor.org/t/change-tiled-coordinate-system-to-left-bottom/1704 "2024-05-28T21:28:35Z")

</div>

Does Tiled supporting change coordinate system? Default coordinate system for Tiled is "y-down" left top is origin (0,0) I can't change coordinate system to "y-up" left bottom is origin (0,0) If it can be, it will be per…

---

## [Set Pivot point](https://discourse.mapeditor.org/t/set-pivot-point/6730)

<div class="topic-metadata">

**Author:** [@David\_Pavey](https://discourse.mapeditor.org/u/David_Pavey)\
**Replies:** 3\
**Last updated:** [May 6, 2024, 4:44pm UTC](https://discourse.mapeditor.org/t/set-pivot-point/6730 "2024-05-06T16:44:21Z")

</div>

Hi guys been using the tool for years and its fantastic. I noticed when using objects layer you can set the pivot point on rotating and object, but it dose not save in txml. file. I’m using good old box2d in a project an…

---

## [Polyline line width / line thickness](https://discourse.mapeditor.org/t/polyline-line-width-line-thickness/6677)

<div class="topic-metadata">

**Author:** [@Nino](https://discourse.mapeditor.org/u/Nino)\
**Replies:** 2\
**Last updated:** [April 1, 2024, 1:10pm UTC](https://discourse.mapeditor.org/t/polyline-line-width-line-thickness/6677 "2024-04-01T13:10:39Z")

</div>

For my game, I’d like to create a track like a rollercoaster or a track like in line rider. I can do this with a polyline in the editor. It would be nice to visualise the physical line thickness in the editor. This helps…

---

## [Using Tiled with Amstrad's 8BP library](https://discourse.mapeditor.org/t/using-tiled-with-amstrads-8bp-library/6542)

<div class="topic-metadata">

**Author:** [@Toni](https://discourse.mapeditor.org/u/Toni)\
**Replies:** 2\
**Last updated:** [January 30, 2024, 3:31am UTC](https://discourse.mapeditor.org/t/using-tiled-with-amstrads-8bp-library/6542 "2024-01-30T03:31:14Z")

</div>

I discovered this tool to create tile maps and I think it’s great I am using the library for Amstrad CPC called 8BP (8 bits of power), with which you can make games for said computer. To make the games you can use the …

---

## [Folder for Tilesets in Tiled](https://discourse.mapeditor.org/t/folder-for-tilesets-in-tiled/6445)

<div class="topic-metadata">

**Author:** [@zhilen111](https://discourse.mapeditor.org/u/zhilen111)\
**Replies:** 1\
**Last updated:** [December 8, 2023, 2:00pm UTC](https://discourse.mapeditor.org/t/folder-for-tilesets-in-tiled/6445 "2023-12-08T14:00:15Z")

</div>

Is it feasible to establish a folder containing all tilesets? Importing tilesets repeatedly can be tedious. Ideally, I would like a unified folder in Tiled for tilesets, with the ability to create subfolders like “buildi…

---

## [Include the number of columns of an external tileset in .TMX data](https://discourse.mapeditor.org/t/include-the-number-of-columns-of-an-external-tileset-in-tmx-data/6395)

<div class="topic-metadata">

**Author:** [@Mr.Podunkian](https://discourse.mapeditor.org/u/Mr.Podunkian)\
**Replies:** 0\
**Last updated:** [November 9, 2023, 9:40pm UTC](https://discourse.mapeditor.org/t/include-the-number-of-columns-of-an-external-tileset-in-tmx-data/6395 "2023-11-09T21:40:09Z")

</div>

I’m currently working on a game with many maps, and a small pool of large tilesets whose source images I’m frequently changing the width of. A problem I’ve run into frequently is that whenever I change the width of a ti…

---

## [Custom properties sorting](https://discourse.mapeditor.org/t/custom-properties-sorting/6360)

<div class="topic-metadata">

**Author:** [@waxattack](https://discourse.mapeditor.org/u/waxattack)\
**Replies:** 8\
**Last updated:** [October 12, 2023, 2:47pm UTC](https://discourse.mapeditor.org/t/custom-properties-sorting/6360 "2023-10-12T14:47:01Z")

</div>

Good afternoon, Currently, custom properties are sorted by name. In projects where there are a lot of such properties, it is very inconvenient. Is there any possibility to make sorting based on drag and drop of custom…

---

## [Object layer images don't update automatically](https://discourse.mapeditor.org/t/object-layer-images-dont-update-automatically/6348)

<div class="topic-metadata">

**Author:** [@andreyin](https://discourse.mapeditor.org/u/andreyin)\
**Replies:** 1\
**Last updated:** [October 3, 2023, 5:19pm UTC](https://discourse.mapeditor.org/t/object-layer-images-dont-update-automatically/6348 "2023-10-03T17:19:28Z")

</div>

I’m not sure if it’s a bug, so I’m putting it on suggestions: When I pull an PNG image to the Tileset area, I’m able to use it as an Object in the Object Layer. Works great, except that when I edit my image (in an exter…

---

## [Feature/script request: Remap tiles based on a map](https://discourse.mapeditor.org/t/feature-script-request-remap-tiles-based-on-a-map/4567)

<div class="topic-metadata">

**Author:** [@eishiya](https://discourse.mapeditor.org/u/eishiya)\
**Replies:** 2\
**Last updated:** [August 13, 2023, 3:43pm UTC](https://discourse.mapeditor.org/t/feature-script-request-remap-tiles-based-on-a-map/4567 "2023-08-13T15:43:55Z")

</div>

Sometimes, you realize you want to resize your tileset and/or rearrange the tiles into a more convenient layout. Tiled currently has the ability to update the tileIDs used in a map if the image is resized\*, but no suppor…

---

## [We found Tiled hard to wok with same map by several people](https://discourse.mapeditor.org/t/we-found-tiled-hard-to-wok-with-same-map-by-several-people/6152)

<div class="topic-metadata">

**Author:** [@jetzack](https://discourse.mapeditor.org/u/jetzack)\
**Replies:** 5\
**Last updated:** [May 4, 2023, 9:13am UTC](https://discourse.mapeditor.org/t/we-found-tiled-hard-to-wok-with-same-map-by-several-people/6152 "2023-05-04T09:13:30Z")

</div>

We are using tiled to make map for our game. And we faced to the issue of collabarative developing. It is almost impossible to merge tmx map file with changes from different people. The reason is global idenitfication o…

---

## [Adding new tile to external tile set](https://discourse.mapeditor.org/t/adding-new-tile-to-external-tile-set/389)

<div class="topic-metadata">

**Author:** [@sumowrestler](https://discourse.mapeditor.org/u/sumowrestler)\
**Replies:** 1\
**Last updated:** [March 11, 2015, 10:17pm UTC](https://discourse.mapeditor.org/t/adding-new-tile-to-external-tile-set/389 "2015-03-11T22:17:18Z")

</div>

I plan to create quite a few levels using the same "external" tile set, as the game develops I would like to add new tiles and update properties of existing ones in the existing tile-set and have it appear for use in all…

[Next page](https://discourse.mapeditor.org/c/suggestion/7.md?page=1)
