# Latest

**URL:** https://discourse.mapeditor.org/latest.md?page=2

[Latest](https://discourse.mapeditor.org/latest.md) · [Categories](https://discourse.mapeditor.org/categories.md)

**Page:** 3

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## [Scripting API js performance](https://discourse.mapeditor.org/t/scripting-api-js-performance/7703)

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**Author:** [@underdog32](https://discourse.mapeditor.org/u/underdog32)\
**Replies:** 2\
**Last updated:** [November 28, 2025, 10:07pm UTC](https://discourse.mapeditor.org/t/scripting-api-js-performance/7703 "2025-11-28T22:07:15Z")

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I have some javascript i wrote to load a map created with azgaar fantasy map creator into tiled. When i run the code using nodejs in vs code it takes about 47 seconds to iterate the grid and find all the closest cells (…

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## [Help-Animation Tiles not work in cocos](https://discourse.mapeditor.org/t/help-animation-tiles-not-work-in-cocos/7702)

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**Author:** [@channioh](https://discourse.mapeditor.org/u/channioh)\
**Replies:** 0\
**Last updated:** [November 24, 2025, 8:27am UTC](https://discourse.mapeditor.org/t/help-animation-tiles-not-work-in-cocos/7702 "2025-11-24T08:27:47Z")

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Hi guys，i am a new at tiled and i am not an english speaker.Plz overlook my grammatical errors~ now i have made animation tiles just like the wave in the sea. then i export it as a tsj file. i use it in another maps. t…

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## [Animation Tiles](https://discourse.mapeditor.org/t/animation-tiles/7701)

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**Author:** [@asmity22](https://discourse.mapeditor.org/u/asmity22)\
**Replies:** 1\
**Last updated:** [November 21, 2025, 5:37am UTC](https://discourse.mapeditor.org/t/animation-tiles/7701 "2025-11-21T05:37:39Z")

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This does not work not in newer version and not in 1.10.2, am i missing something ?

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## [Rogue like maps](https://discourse.mapeditor.org/t/rogue-like-maps/7699)

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**Author:** [@Rudi\_Hammad](https://discourse.mapeditor.org/u/Rudi_Hammad)\
**Replies:** 4\
**Last updated:** [November 20, 2025, 5:19pm UTC](https://discourse.mapeditor.org/t/rogue-like-maps/7699 "2025-11-20T17:19:09Z")

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Hello, I did a search on the forum for rogue like but didn’t find anything (just a topic about reusable templates form 2017). So before trying to re-invent the wheel I was wondering if Tiled has some way of implementing…

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## [Can I provide a download link on my own web site?](https://discourse.mapeditor.org/t/can-i-provide-a-download-link-on-my-own-web-site/7700)

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**Author:** [@KaMaTo3HuK](https://discourse.mapeditor.org/u/KaMaTo3HuK)\
**Replies:** 3\
**Last updated:** [November 20, 2025, 10:03am UTC](https://discourse.mapeditor.org/t/can-i-provide-a-download-link-on-my-own-web-site/7700 "2025-11-20T10:03:46Z")

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Hi! Im living in Russia and unfortunately peaople here have very unstable access to itch.io (it works sometimes but sometimes not). Ive seen a question about Tiled license from 2015, but I want to be sure - can I downlo…

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## [Does the Script API give access to the toolbar tools?](https://discourse.mapeditor.org/t/does-the-script-api-give-access-to-the-toolbar-tools/7693)

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**Author:** [@sancho](https://discourse.mapeditor.org/u/sancho)\
**Replies:** 4\
**Last updated:** [November 15, 2025, 1:02am UTC](https://discourse.mapeditor.org/t/does-the-script-api-give-access-to-the-toolbar-tools/7693 "2025-11-15T01:02:35Z")

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I can get all the way to creating a selection with Javascript but I cannot find a way to get a tool. I would like to select the Fill tool and fill that selection. Do I have to create my own fill algorithm and setTile 1…

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## [Unexpected Token "import" in script](https://discourse.mapeditor.org/t/unexpected-token-import-in-script/7690)

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**Author:** [@sancho](https://discourse.mapeditor.org/u/sancho)\
**Replies:** 2\
**Last updated:** [November 15, 2025, 12:59am UTC](https://discourse.mapeditor.org/t/unexpected-token-import-in-script/7690 "2025-11-15T00:59:28Z")

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I am trying to load an .mjs file import {msg} from “./general.mjs”; and am getting the error SyntaxError: Unexpected token \`import' Stack traceback: @file:///home/les/Documents/act-fast/Assets/Ignored/TiledProject…

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## [LUA export - integer export within an array using curly braces](https://discourse.mapeditor.org/t/lua-export-integer-export-within-an-array-using-curly-braces/7691)

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**Author:** [@Stoo](https://discourse.mapeditor.org/u/Stoo)\
**Replies:** 2\
**Last updated:** [November 13, 2025, 6:22pm UTC](https://discourse.mapeditor.org/t/lua-export-integer-export-within-an-array-using-curly-braces/7691 "2025-11-13T18:22:28Z")

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Hi, I’m trying to export an array of numbers from custom properties into a LUA file. Can someone help me work out how I turn the exported data from this: properties = { …

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## [Help - What are the common methods for placing buildings of different sizes on a map?](https://discourse.mapeditor.org/t/help-what-are-the-common-methods-for-placing-buildings-of-different-sizes-on-a-map/7694)

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**Author:** [@zujin](https://discourse.mapeditor.org/u/zujin)\
**Replies:** 2\
**Last updated:** [November 13, 2025, 12:59pm UTC](https://discourse.mapeditor.org/t/help-what-are-the-common-methods-for-placing-buildings-of-different-sizes-on-a-map/7694 "2025-11-13T12:59:18Z")

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For example, in a tileset there are various buildings, each with a different footprint—some might be 2×2, others might be 1×3. How can you use the object insertion method to place different buildings on the map, ensuring…

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## [Can't place hexagons](https://discourse.mapeditor.org/t/cant-place-hexagons/7673)

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**Author:** [@samshroom](https://discourse.mapeditor.org/u/samshroom)\
**Replies:** 2\
**Last updated:** [October 22, 2025, 2:11pm UTC](https://discourse.mapeditor.org/t/cant-place-hexagons/7673 "2025-10-22T14:11:23Z")

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Can’t place hexagons. Made the map properties have the same dimensions as my hexagon png and turned the png into a tileset file. The tileset can’t be placed on the tile layer. I’m not sure if this is too difficult to ans…

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## [AutoMap doesn't work](https://discourse.mapeditor.org/t/automap-doesnt-work/7672)

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**Author:** [@VoNhtHoang](https://discourse.mapeditor.org/u/VoNhtHoang)\
**Replies:** 3\
**Last updated:** [October 20, 2025, 4:57pm UTC](https://discourse.mapeditor.org/t/automap-doesnt-work/7672 "2025-10-20T16:57:09Z")

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This is my map rules.txt by the way rules1.tmx is in the same directory with map.tmx and rules.txt rules1.txt here, It doesn’t work :\<\<\<\<. Please help me :smiling\_face\_with\_tear: (limit 3 picture per topic …

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## [Can terrain or Automapping be used within a game engine?](https://discourse.mapeditor.org/t/can-terrain-or-automapping-be-used-within-a-game-engine/7670)

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**Author:** [@\_fggg](https://discourse.mapeditor.org/u/_fggg)\
**Replies:** 1\
**Last updated:** [October 20, 2025, 2:36pm UTC](https://discourse.mapeditor.org/t/can-terrain-or-automapping-be-used-within-a-game-engine/7670 "2025-10-20T14:36:53Z")

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In my game, I have a feature similar to building water pools. Can I use Tiled’s terrain or Automapping to achieve this kind of functionality, or do I need to re-implement something similar within the game engine itself?

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## [I can't open the tiled animations editor window](https://discourse.mapeditor.org/t/i-cant-open-the-tiled-animations-editor-window/6859)

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**Author:** [@ppatricia](https://discourse.mapeditor.org/u/ppatricia)\
**Replies:** 18\
**Last updated:** [October 18, 2025, 2:12pm UTC](https://discourse.mapeditor.org/t/i-cant-open-the-tiled-animations-editor-window/6859 "2025-10-18T14:12:53Z")

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I am trying to create an animation in Tiled, but when I click to open the animation editor, it doesn’t open. I have already uninstalled and reinstalled Tiled, and I have the latest version installed. Can anyone help me …

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## [Auto sorting overlapping tiles on different layers](https://discourse.mapeditor.org/t/auto-sorting-overlapping-tiles-on-different-layers/7665)

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**Author:** [@HeDeAn](https://discourse.mapeditor.org/u/HeDeAn)\
**Replies:** 1\
**Last updated:** [October 12, 2025, 12:16pm UTC](https://discourse.mapeditor.org/t/auto-sorting-overlapping-tiles-on-different-layers/7665 "2025-10-12T12:16:48Z")

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In my level I want to have trees slightly overlap in dense forests like this: Manually sorting them on all the layers, especially if 3 or more trees overlap, is very tedious and time-consuming. Are there any extensio…

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## [How to create a mapset for Tiled in Photoshop](https://discourse.mapeditor.org/t/how-to-create-a-mapset-for-tiled-in-photoshop/1653)

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**Author:** [@noortheanimator](https://discourse.mapeditor.org/u/noortheanimator)\
**Replies:** 7\
**Last updated:** [October 7, 2025, 11:43pm UTC](https://discourse.mapeditor.org/t/how-to-create-a-mapset-for-tiled-in-photoshop/1653 "2025-10-07T23:43:46Z")

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Hello there. I am an artist a little brainer towards technicalities. To create an Isometric map, my team generally paint each tile in photoshop but the end result looks too inorganic. I wonder there should be some way to…

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## [How do I get the UI back?](https://discourse.mapeditor.org/t/how-do-i-get-the-ui-back/7664)

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**Author:** [@Thomas\_Ventura](https://discourse.mapeditor.org/u/Thomas_Ventura)\
**Replies:** 2\
**Last updated:** [October 6, 2025, 6:43am UTC](https://discourse.mapeditor.org/t/how-do-i-get-the-ui-back/7664 "2025-10-06T06:43:29Z")

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This is incredibly frustrating - the tabs for loading tile sets have disappeared, and i have pressed almost every button on screen to try and get the menu back - this is a really bad first experience. I’ve looked in t…

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## [It can't work well on Apple M1 Pro Monterey](https://discourse.mapeditor.org/t/it-cant-work-well-on-apple-m1-pro-monterey/5814)

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**Author:** [@wuweikd](https://discourse.mapeditor.org/u/wuweikd)\
**Replies:** 20\
**Last updated:** [September 30, 2025, 9:58pm UTC](https://discourse.mapeditor.org/t/it-cant-work-well-on-apple-m1-pro-monterey/5814 "2025-09-30T21:58:39Z")

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Tiled 1.9.2 is often stuck . My computer is Apple M1 Pro Monterry。

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## [How to create new Tilesets](https://discourse.mapeditor.org/t/how-to-create-new-tilesets/7658)

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**Author:** [@zRapiid](https://discourse.mapeditor.org/u/zRapiid)\
**Replies:** 4\
**Last updated:** [September 30, 2025, 12:01pm UTC](https://discourse.mapeditor.org/t/how-to-create-new-tilesets/7658 "2025-09-30T12:01:00Z")

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I have build only the libtiled library from the source files, and used it to import it into a C++ app. I am currently just playing around with it, but when I try to create a tileset; auto tileset = Tiled::Tileset::crea…

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## [Tiled API scripting and firstgid](https://discourse.mapeditor.org/t/tiled-api-scripting-and-firstgid/7657)

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**Author:** [@Bongo](https://discourse.mapeditor.org/u/Bongo)\
**Replies:** 2\
**Last updated:** [September 21, 2025, 3:20am UTC](https://discourse.mapeditor.org/t/tiled-api-scripting-and-firstgid/7657 "2025-09-21T03:20:14Z")

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I am trying to find a tileset by gid, but there is no direct access and I figure I know why. What options do I have? At the moment I can search thru all the tilesets and test against each tile I suppose…

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## [How to deal with terrains and colliders for large maps](https://discourse.mapeditor.org/t/how-to-deal-with-terrains-and-colliders-for-large-maps/7656)

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**Author:** [@Felipe\_Nedel](https://discourse.mapeditor.org/u/Felipe_Nedel)\
**Replies:** 6\
**Last updated:** [September 19, 2025, 1:58pm UTC](https://discourse.mapeditor.org/t/how-to-deal-with-terrains-and-colliders-for-large-maps/7656 "2025-09-19T13:58:19Z")

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Hi everyone! I’ve been using Tiled for a few days now and I’m really impressed with it! I’ve set up the Terrain tool so it correctly paints all my cliff corners, and that part works great. The issue I’m running into is …

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## [After loading a .tmx of a map I worked on, all the tiles are red crosses](https://discourse.mapeditor.org/t/after-loading-a-tmx-of-a-map-i-worked-on-all-the-tiles-are-red-crosses/5610)

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**Author:** [@Invadetor](https://discourse.mapeditor.org/u/Invadetor)\
**Replies:** 6\
**Last updated:** [September 17, 2025, 9:32pm UTC](https://discourse.mapeditor.org/t/after-loading-a-tmx-of-a-map-i-worked-on-all-the-tiles-are-red-crosses/5610 "2025-09-17T21:32:17Z")

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Hi, I’ve been working all day on a map, and after I finished I closed Tiled and it looked like everything was good… the problem is that a few hours later I opened again the file, and all tiles were red crosses! Is there…

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## [Problem with Hex Terrain](https://discourse.mapeditor.org/t/problem-with-hex-terrain/2367)

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**Author:** [@Solars\_Wrath](https://discourse.mapeditor.org/u/Solars_Wrath)\
**Replies:** 15\
**Last updated:** [September 11, 2025, 11:38am UTC](https://discourse.mapeditor.org/t/problem-with-hex-terrain/2367 "2025-09-11T11:38:57Z")

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I am currently making a map with Hex tiles but the Terrain tool is super wonky with them. Does anyone have a solution?

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## [So... uh.... What is this? I was pasting my tile just fine, but this? I don't know how to describe it](https://discourse.mapeditor.org/t/so-uh-what-is-this-i-was-pasting-my-tile-just-fine-but-this-i-dont-know-how-to-describe-it/7641)

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**Author:** [@C-Dragoon](https://discourse.mapeditor.org/u/C-Dragoon)\
**Replies:** 4\
**Last updated:** [September 6, 2025, 3:10pm UTC](https://discourse.mapeditor.org/t/so-uh-what-is-this-i-was-pasting-my-tile-just-fine-but-this-i-dont-know-how-to-describe-it/7641 "2025-09-06T15:10:44Z")

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## [Issue with animated tiles and parallax image](https://discourse.mapeditor.org/t/issue-with-animated-tiles-and-parallax-image/7642)

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**Author:** [@majorworm](https://discourse.mapeditor.org/u/majorworm)\
**Replies:** 0\
**Last updated:** [September 6, 2025, 11:14am UTC](https://discourse.mapeditor.org/t/issue-with-animated-tiles-and-parallax-image/7642 "2025-09-06T11:14:59Z")

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RPG Maker MZ using Visustella plugin. Animated tiles repeat a frame despite it being in the correct order, and any map with an image layer crashes upon entering. Wish i could upload a video file to display the animated t…

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## [Can't open a map file](https://discourse.mapeditor.org/t/cant-open-a-map-file/7639)

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**Author:** [@Olimon7661](https://discourse.mapeditor.org/u/Olimon7661)\
**Replies:** 3\
**Last updated:** [September 2, 2025, 7:37pm UTC](https://discourse.mapeditor.org/t/cant-open-a-map-file/7639 "2025-09-02T19:37:35Z")

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So, I’m making a DELTARUNE fangame with Kristal, and to make the maps, I need Tiled. But, when I tried to open the map file, it wouldn’t open. No error, just wouldn’t. If it helps, I can link the file.

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## [Help with unknown Tiled error](https://discourse.mapeditor.org/t/help-with-unknown-tiled-error/7638)

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**Author:** [@hazardous](https://discourse.mapeditor.org/u/hazardous)\
**Replies:** 4\
**Last updated:** [September 2, 2025, 11:40am UTC](https://discourse.mapeditor.org/t/help-with-unknown-tiled-error/7638 "2025-09-02T11:40:14Z")

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I am trying to make a map for Project Zomboid and when exporting as a TMX it crashes when I try to open the exported file (error message: Error opening ‘C:/Program Files (x86)/Steam/steamapps/common/Project Zomboid Moddi…

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## [Make zoom consider objects](https://discourse.mapeditor.org/t/make-zoom-consider-objects/7636)

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**Author:** [@notwait](https://discourse.mapeditor.org/u/notwait)\
**Replies:** 1\
**Last updated:** [August 31, 2025, 5:29pm UTC](https://discourse.mapeditor.org/t/make-zoom-consider-objects/7636 "2025-08-31T17:29:53Z")

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I’m using Tiled with objects only. Whenever I need to zoom, it goes in the direction of the origin point (0,0) in an attempt to keep the (non-existent) tiles visible. It would be convenient if the zoom used the bound of …

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## [Automapping doesn't work with the edge of the map](https://discourse.mapeditor.org/t/automapping-doesnt-work-with-the-edge-of-the-map/7637)

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**Author:** [@StoryTeller](https://discourse.mapeditor.org/u/StoryTeller)\
**Replies:** 1\
**Last updated:** [August 31, 2025, 3:10pm UTC](https://discourse.mapeditor.org/t/automapping-doesnt-work-with-the-edge-of-the-map/7637 "2025-08-31T15:10:54Z")

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I just try to make a simple automapping. It almost work well until I see the edge of the map. Look like the map doesn’t treat the tiles on the edge as “nonempty tile”. How can I fix that?

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## [Grayscale mode, layer?](https://discourse.mapeditor.org/t/grayscale-mode-layer/7632)

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**Author:** [@Fevzi](https://discourse.mapeditor.org/u/Fevzi)\
**Replies:** 2\
**Last updated:** [August 31, 2025, 8:07am UTC](https://discourse.mapeditor.org/t/grayscale-mode-layer/7632 "2025-08-31T08:07:38Z")

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Do we have something like grayscale? tyy for answer

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## [Isometric depth sorting](https://discourse.mapeditor.org/t/isometric-depth-sorting/736)

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**Author:** [@arashari](https://discourse.mapeditor.org/u/arashari)\
**Replies:** 9\
**Last updated:** [August 29, 2025, 8:21am UTC](https://discourse.mapeditor.org/t/isometric-depth-sorting/736 "2025-08-29T08:21:03Z")

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hi, i am currently developing rpg-like game using libgdx. i having problem in rendering moving object (sprite) when there are tall objects \[image\] i can handle it when the object is behind the tall object using la…

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