# Development Updates

**URL:** <https://discourse.mapeditor.org/t/development-updates/1959>\
**Category:** Development\
**Created:** [January 15, 2017, 9:28pm UTC](https://discourse.mapeditor.org/t/development-updates/1959 "2017-01-15T21:28:29Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Post date:** [January 23, 2017, 3:01pm UTC](https://discourse.mapeditor.org/t/development-updates/1959/3 "2017-01-23T15:01:51Z")

</div>

## Changelog

### 2017-01-16

I did some cleanup while working on support for [group layers](https://github.com/bjorn/tiled/issues/1038):

- [f4f85a8](https://github.com/bjorn/tiled/commit/f4f85a8644fbdea3a81d31900538607e1a8742a0) Unified New Layer menu actions
- [eb44b06](https://github.com/bjorn/tiled/commit/eb44b06a433950cdfdcc6fa48970297aaa8eec4d) Python plugin: Removed Layer.setMap from bindings

Also, since I don’t like how Tiled looks when simply scaled up and because I’m getting annoyed by related bugs, I also worked to [improve DPI-awareness in many places](https://github.com/bjorn/tiled/commit/27d89b1e4519eff5c565d44d3485754d9ea6c560). Apart from the icons, Tiled now looks quite decent on any DPI. Here’s Tiled at 160 DPI:

![](https://cdck-file-uploads-canada1.s3.dualstack.ca-central-1.amazonaws.com/flex035/uploads/mapeditor/original/1X/7659560649d2e70e82db59d1eaad713a0621c982.png)

### 2017-01-17

#### 0.18

- [fe6b62b](https://github.com/bjorn/tiled/commit/fe6b62b) When adding a new layer, insert it above the current one

#### master

- [d025687](https://github.com/bjorn/tiled/commit/d025687) More DPI-awareness in Tiled Fusion style
- [90c365e](https://github.com/bjorn/tiled/commit/90c365e) Fixed a warning from QObject::disconnect
- [036a3ca](https://github.com/bjorn/tiled/commit/036a3ca) Replaced some foreach loops with modern for-loops
- [f32e836](https://github.com/bjorn/tiled/commit/f32e8368bf1c6d4c05e797869e1e9960f4d651df) Added diagonal mirroring mode to terrain brush
- [fd2796b](https://github.com/bjorn/tiled/commit/fd2796b1e603e7e11813e618945596b6b14b4d4c) Terrain Brush: Changed the way the mirroring works

That last one is really neat. It was requested by a developer of [AsteriodFight](https://twitter.com/asteroidfight), a team based action RTS, and it makes it easier to create maps with equal opportunities for both sides, like for example:

[![](https://cdck-file-uploads-canada1.s3.dualstack.ca-central-1.amazonaws.com/flex035/uploads/mapeditor/original/1X/b65edc9bb354ea2e275897571c2c9189688e85ed.jpg)](https://twitter.com/asteroidfight/status/823810418397290497)

#### wip/group-layer

- [5500c56](https://github.com/bjorn/tiled/commit/5500c5687fa1542dcb59d69b1ab276dc77d54996) Added GroupLayer and GroupLayerItem
- [497ad3b](https://github.com/bjorn/tiled/commit/497ad3bc273578f5b7b9b371e7b2bf5245260296) Added saving and loading for GroupLayers

### 2017-01-23

- [0f7cc18](https://github.com/bjorn/tiled/commit/0f7cc18c44719e6bd562df483ee9b482e666dbc0) Add some Chinese translation (PR [#1432](https://github.com/bjorn/tiled/pull/1432))
- [ea50425](https://github.com/bjorn/tiled/commit/ea504255ffb735c9d10cb87313a807ab37533640) Fixed a crash when duplicating an object layer (regression in 0.18.0)
- [66bdcee](https://github.com/bjorn/tiled/commit/66bdcee0d3686d63e7fb861bbe6809cfd65f617c) Fixed changing properties of multiple objects (regression on master)
- [c717d5a](https://github.com/bjorn/tiled/commit/c717d5ae003e19d1d2adaec5169d0b7fcdfd1cef) Windows Installer: Fixed selection of the right MSVC DLL once more ([#1338](https://github.com/bjorn/tiled/issues/1338))
- Released [Tiled 0.18.1](http://discourse.mapeditor.org/t/tiled-0-18-1-released/1981)

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