# February 2016 development updates

**URL:** <https://discourse.mapeditor.org/t/february-2016-development-updates/1104>\
**Category:** Development\
**Created:** [February 8, 2016, 3:45pm UTC](https://discourse.mapeditor.org/t/february-2016-development-updates/1104 "2016-02-08T15:45:58Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Post date:** [February 20, 2016, 4:08pm UTC](https://discourse.mapeditor.org/t/february-2016-development-updates/1104/2 "2016-02-20T16:08:47Z")

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## Week 6

During the week I did not get around to Tiled much, apart from answering some questions on the forum and reponding to some e-mails. I did consider how to deal with multi-selection in the object types editor and made some preparations by inroducing a new `AggregatedProperties` class. Fortunately, Tiled Sunday went rather well.

### Tiled Sunday

First of all I had promised to enable audio in my live streams to explain what I’m doing and what I’m thinking about while I’m coding. So this time I had a microphone set up. I was a little nervous about this when I started, but it was a nice experience and it allowed better interaction with those who were watching, so I’ll definitely do this every time. [The videos](https://www.livecoding.tv/bjorn/videos/) may even be interesting to watch later now (starting from 14.02.16).

My first priority was to finish the work on the object type definitions that I had started the week before. One after another, I fixed and implemented all the issues I had [commented on the pull request](https://github.com/bjorn/tiled/pull/877#issuecomment-181046812). By afternoon I was done and pushed [the new object types editor](https://github.com/bjorn/tiled/commit/1d004382132c976a22f6bc4cbd6b4b6524562b2e) to master. After lunch I still made a small visual improvement to the tool bar buttons, by [putting them on a tool bar](https://github.com/bjorn/tiled/commit/be8bde970b657790037971cb0bb69faf5f83cf9d).

Then I continued with the pull request [adding types to custom properties](https://github.com/bjorn/tiled/pull/1131). Since its original author was too busy to work on my feedback, I merged it locally and then I worked through my own feedback instead. I also had to make the type selection work in the Object Types Editor. I [finished](https://github.com/bjorn/tiled/commit/434643a953ea01eda3403b04523c01430234cd15) those changes just before it was time for dinner preparations.

![](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/1X/674a8a08eb1d54140b8f3f8c6c262537cf107215.png)

Later that evening, I fixed an issue where Tiled would fail to save `objecttypes.xml` [when its directory did not exist yet](https://github.com/bjorn/tiled/commit/dff1c14bbb06d0387f652694d84ad2d202d23e89) and I made [some tweaks to the layout](https://github.com/bjorn/tiled/commit/76a0e28e9ca25e2c6c5e24cae5191359bfc66daa) to make it look better on OS X. However, I was still not comfortable pushing this to the snapshot builds because of two known issues. On OS X, the Object Types Editor has the tendency to swap behind the Tiled main window for some reason. And more importantly, I still need to make sure this change goes well with the JSON output.

### Snapshots

I just mentioned snapshots, so let me explain that a bit. Previously, there were “daily builds” of Tiled that actually updated with every little change to master. People could try such a build anytime, but of course not every upgrade made sense and sometimes they would have known issues. Since this month both the OS X and Windows daily builds are auto-update enabled, so they will notify the user about any new build and offer an easy upgrade procedure. This is why I think from now it is important that such builds are done only when there is something meaningful to upgrade for, and there are no known issues that could cause loss of data.

So I’ve introduced a new branch called `snapshot`, which I synchronize to the `master` branch every time I think an update would be safe and meaningful. The OS X and Windows “daily build” installers are only updated for builds based on the `snapshot` branch. Soon I will rename things to “snapshot” everywhere to make this more obvious.

Now, of course I just finished two nice new features and I want to have it in the snapshots as soon as possible, but I still want to check the JSON format first. In general, I try to make sure that the `snapshot` branch can be made up to date with `master` for any meaningful change.

### Closed issues

- [#365](https://github.com/bjorn/tiled/issues/365) Dynamic placeable objects with default properties for custom engine - **Implemented**
- [#367](https://github.com/bjorn/tiled/issues/367) Simple object type property library - **Implemented**
- [#877](https://github.com/bjorn/tiled/pull/877) Loading Objecttypes.xml with default properties - **Merged**
- [#1131](https://github.com/bjorn/tiled/pull/1131) Added Types for Custom Properties - **Merged**
- [#1192](https://github.com/bjorn/tiled/issues/1192) Ability to change the transparent color of individual objects - **Closed**
- [#1198](https://github.com/bjorn/tiled/pull/1198) Update OSX install instructions for QT - **Merged**
- [#1199](https://github.com/bjorn/tiled/issues/1199) Add XML-item to new map dialog - **Closed**

### Looking Ahead

My first goal for tomorrow will be to check the JSON format and push these changes to the `snapshot` branch. Then it’s time to consider what to do next. I’ll probably have a look at [adding the Properties view to the Collision Editor](https://github.com/bjorn/tiled/issues/778), which is all the more useful now that you can predefine properties. The overal goal remains to get closer to the [Tiled 1.0 milestone](https://github.com/bjorn/tiled/milestones/Tiled%201.0).

Also, I’ll raise the DPI of my screen a little during my [next livecoding.tv appearance](https://www.livecoding.tv/bjorn/), since for some people the code has been hard to read when the video was not maximed.

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_[View the full topic](https://discourse.mapeditor.org/t/february-2016-development-updates/1104)._
