# Free CC0 art for image object style maps

**URL:** https://discourse.mapeditor.org/t/free-cc0-art-for-image-object-style-maps/1871
**Category:** Suggestions
**Created:** [December 8, 2016, 10:18pm UTC](https://discourse.mapeditor.org/t/free-cc0-art-for-image-object-style-maps/1871 "2016-12-08T22:18:53Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![ponywolf](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/ponywolf/32/898_2.png) [@ponywolf](https://discourse.mapeditor.org/u/ponywolf)
#### Post date: [December 8, 2016, 10:18pm UTC](https://discourse.mapeditor.org/t/free-cc0-art-for-image-object-style-maps/1871/1 "2016-12-08T22:18:53Z")

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I posted the CC0 art from our last project with sample TMX files. Feel free, @bjorn to include it as an example map for what people can do with image objects.

> **[Sticker Knight Platformer](https://opengameart.org/content/sticker-knight-platformer)**
>
> This is an open-source prototype of a fantasy themed platformer game. It's not a complete game, but a jumping off point for folks that want to explore and learn modern game programming techniques in Lua with the Corona SDK. The game, source and...

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### Author: ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)
#### Post date: [December 9, 2016, 9:31pm UTC](https://discourse.mapeditor.org/t/free-cc0-art-for-image-object-style-maps/1871/2 "2016-12-09T21:31:32Z")

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That’s an awesome example map and I’m gladly shipping this with Tiled!

[https://github.com/bjorn/tiled/commit/56cf9655b78497af7beeda315879e0418e347699](https://github.com/bjorn/tiled/commit/56cf9655b78497af7beeda315879e0418e347699)

I’ll make sure to mention this in the `AUTHORS` file and I think it would be a good idea to include a `README.md` in the [`sticker-knight` folder](https://github.com/bjorn/tiled/tree/master/examples/sticker-knight).

Thanks a lot for this! It’ll also really help to have such a nice example around while developing Tiled. 🙂

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### Author: ![ponywolf](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/ponywolf/32/898_2.png) [@ponywolf](https://discourse.mapeditor.org/u/ponywolf)
#### Post date: [December 13, 2016, 3:23am UTC](https://discourse.mapeditor.org/t/free-cc0-art-for-image-object-style-maps/1871/3 "2016-12-13T03:23:28Z")

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I’m so excited. We’ve always wanted to contribute to the project in a meaningful way.

I really think there’s potential in the flexible image collection tilesets all kinds of great map and UI design. These also work pretty well with physics attached to individual pieces. I’ll create a [README.MD](http://README.MD) and put it in a pull request.

You can see with this kind of layered setup why we’re interested in having locking layers 😉

> <https://github.com/bjorn/tiled/issues/734>

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### Author: ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)
#### Post date: [December 13, 2016, 7:32am UTC](https://discourse.mapeditor.org/t/free-cc0-art-for-image-object-style-maps/1871/4 "2016-12-13T07:32:33Z")

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> [@ponywolf](#):
>
> I’ll create a README.MD and put it in a pull request.

I’ve already [added one](https://github.com/bjorn/tiled/tree/master/examples/sticker-knight), but feel free to open a pull request if you’d like to change the text.

> [@ponywolf](#):
>
> You can see with this kind of layered setup why we’re interested in having locking layers

Definitely! There is a host of features to be done to improve this functionality, including also layer hierarchies, hover highlighting and a way to select objects below other objects.
