# Help getting the original array

**URL:** <https://discourse.mapeditor.org/t/help-getting-the-original-array/2126>\
**Category:** Questions\
**Created:** [March 9, 2017, 11:03pm UTC](https://discourse.mapeditor.org/t/help-getting-the-original-array/2126 "2017-03-09T23:03:25Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Hat](https://avatars.discourse-cdn.com/v4/letter/h/f08c70/32.png) [@Hat](https://discourse.mapeditor.org/u/Hat)\
**Post date:** [March 9, 2017, 11:03pm UTC](https://discourse.mapeditor.org/t/help-getting-the-original-array/2126/1 "2017-03-09T23:03:26Z")

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Hello everyone! I’m making a game in lua that renders the maps using the old data array system of tile numbers. But now it’s all encoded. Any way to get the old version back?

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**Author:** ![faulknermano](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/faulknermano/32/1037_2.png) [@faulknermano](https://discourse.mapeditor.org/u/faulknermano)\
**Post date:** [March 10, 2017, 1:00am UTC](https://discourse.mapeditor.org/t/help-getting-the-original-array/2126/2 "2017-03-10T01:00:32Z")

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Are you referring to CSV? If so, open your map, go the Map \> Map Properties, and under the properties panel, look at Tile Layer Format. Switch that to CSV. I think that should be what you’re looking for.

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**Author:** ![Hat](https://avatars.discourse-cdn.com/v4/letter/h/f08c70/32.png) [@Hat](https://discourse.mapeditor.org/u/Hat)\
**Post date:** [March 10, 2017, 7:37pm UTC](https://discourse.mapeditor.org/t/help-getting-the-original-array/2126/3 "2017-03-10T19:37:06Z")

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Okay thanks I’ll try that when I get home
