# Help with setting up a terrain map

**URL:** <https://discourse.mapeditor.org/t/help-with-setting-up-a-terrain-map/7073>\
**Category:** Uncategorized\
**Created:** [November 10, 2024, 11:14am UTC](https://discourse.mapeditor.org/t/help-with-setting-up-a-terrain-map/7073 "2024-11-10T11:14:08Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Knight](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/knight/32/4799_2.png) [@Knight](https://discourse.mapeditor.org/u/Knight)\
**Post date:** [November 10, 2024, 11:14am UTC](https://discourse.mapeditor.org/t/help-with-setting-up-a-terrain-map/7073/1 "2024-11-10T11:14:08Z")

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Ok, so I know I’m still pretty new to all this, but I just can’t get this to work correctly. I have a pretty awesome tileset I’m looking to use, but because the 'bottom’s of the cliffs have multiple tiles that can stack to make higher cliffs, I can’t seem to get it to work with the terrain mapping tool correctly after many many hours of trying. Anyone here willing to take a look and maybe lead me down the right path? I’m wondering if I need to start learning the auto-mapping tool as well due to this set’s complexity. This is 32x32 in case anyone checks it out. Thanks!

(I’ve removed most details from the tileset due to licensing)

 ![grassHelp](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/2X/9/95bf2be31477cf74dcf11745ee22a6f4032ca73c.png)

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**Author:** ![eishiya](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/eishiya/32/2534_2.png) [@eishiya](https://discourse.mapeditor.org/u/eishiya)\
**Post date:** [November 10, 2024, 2:23pm UTC](https://discourse.mapeditor.org/t/help-with-setting-up-a-terrain-map/7073/2 "2024-11-10T14:23:32Z")

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Terrains cannot handle cliffs like this. You can use Terrains to paint the cliff-tops, and then add the cliff-sides manually (possibly with help from a separate Terrain) or use Automapping to add the cliff-sides. The Automapping documentation even covers such a scenario.
