# How to set a background with an image

**URL:** <https://discourse.mapeditor.org/t/how-to-set-a-background-with-an-image/3422>\
**Category:** Questions\
**Created:** [September 7, 2018, 9:04pm UTC](https://discourse.mapeditor.org/t/how-to-set-a-background-with-an-image/3422 "2018-09-07T21:04:26Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Fran\_Tardencilla](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/fran_tardencilla/32/2009_2.png) [@Fran\_Tardencilla](https://discourse.mapeditor.org/u/Fran_Tardencilla)\
**Post date:** [September 7, 2018, 9:04pm UTC](https://discourse.mapeditor.org/t/how-to-set-a-background-with-an-image/3422/1 "2018-09-07T21:04:26Z")

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I have a large image that I would like to use as the background in my game. How do I do this with tiled map editor? I’m using libgdx

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**Author:** ![Modanung](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/modanung/32/3100_2.png) [@Modanung](https://discourse.mapeditor.org/u/Modanung)\
**Post date:** [September 8, 2018, 8:32am UTC](https://discourse.mapeditor.org/t/how-to-set-a-background-with-an-image/3422/2 "2018-09-08T08:32:12Z")

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Within Tiled, create a new layer and pick _Image Layer_. You can set the image in the layer’s properties.

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**Author:** ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Post date:** [September 9, 2018, 9:50am UTC](https://discourse.mapeditor.org/t/how-to-set-a-background-with-an-image/3422/3 "2018-09-09T09:50:42Z")

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While using an image layer works, note that it is also possible to place the image as a tile object on an object layer. The layer can be locked to avoid accidental interaction with this large object.

Using an object layer and tile objects has several advantages:

- The image can be scaled and rotated.
- You could use multiple images to compose the background and select / modify them more comfortably.
