# June 2016 development updates

**URL:** <https://discourse.mapeditor.org/t/june-2016-development-updates/1472>\
**Category:** Development\
**Created:** [June 16, 2016, 10:06pm UTC](https://discourse.mapeditor.org/t/june-2016-development-updates/1472 "2016-06-16T22:06:04Z")\
**Posts on this page:** 1\
**Showing post:** 8

<div class="post-metadata">

**Author:** ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Post date:** [July 20, 2016, 8:57pm UTC](https://discourse.mapeditor.org/t/june-2016-development-updates/1472/8 "2016-07-20T20:57:01Z")

</div>

> [@Lactamid](#):
>
> Reffered to the bug were if you change the size of a tileset and have transparrent tiles Tiled doesn’t really know what happened and tiles on wrong locations.

That one I fixed in Tiled 0.16.2. I’ve written a reply at [your thread](http://discourse.mapeditor.org/t/expanding-the-dimentions-of-a-tileset-for-an-existing-map-without-it-breaking-horribly/1505/3) now!

---

_[View the full topic](https://discourse.mapeditor.org/t/june-2016-development-updates/1472)._
