# Mixing map types

**URL:** <https://discourse.mapeditor.org/t/mixing-map-types/5309>\
**Category:** Questions\
**Created:** [October 19, 2021, 1:01pm UTC](https://discourse.mapeditor.org/t/mixing-map-types/5309 "2021-10-19T13:01:37Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Danilo\_Ganzella](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/danilo_ganzella/32/938_2.png) [@Danilo\_Ganzella](https://discourse.mapeditor.org/u/Danilo_Ganzella)\
**Post date:** [October 19, 2021, 1:01pm UTC](https://discourse.mapeditor.org/t/mixing-map-types/5309/1 "2021-10-19T13:01:38Z")

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I was wondering if it was possible to mix hexagonal and orthogonal tiles in the same project. I mean, not the same map file but a least I would like to see the two map files together, that way I could mix both styles.

Thank you!

 ![image](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/2X/b/b4cac542908969be884d4a9d232e70c437f7da8f.png)

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**Author:** ![Danilo\_Ganzella](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/danilo_ganzella/32/938_2.png) [@Danilo\_Ganzella](https://discourse.mapeditor.org/u/Danilo_Ganzella)\
**Post date:** [October 19, 2021, 1:17pm UTC](https://discourse.mapeditor.org/t/mixing-map-types/5309/2 "2021-10-19T13:17:53Z")

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Hmm it seems I was able to do just that using a world and overlapping it.  
The only issue I found was that the current map will always be on top. It could be great to choose the zorder of the maps.

![image](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/2X/f/fac043a2f528a69a573e9e900d9ae4dc2cee493d.png)

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**Author:** ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Post date:** [October 19, 2021, 1:26pm UTC](https://discourse.mapeditor.org/t/mixing-map-types/5309/3 "2021-10-19T13:26:47Z")

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Hey @Danilo_Ganzella! Yes, you could use a world to combine multiple maps, but the issues you ran into would indeed be both nice to solve. I would like to make it possible to include tile layers with different orientations (or tile sizes) within the same map (issue [#149](https://github.com/mapeditor/tiled/issues/149), old but I’d still like to get around to it), and it would also be nice to be able to control the order of the maps in a world (related to [#3088](https://github.com/mapeditor/tiled/issues/3088)).
