Platform effectors in Unity

So I was using Tiled and Tiled2Unity for making a little plataforming game in Unity, and everything went fine.
The scenaries I import from tiled had colliders using Plataform Effectors, and that was awesome.

But suddenly, Plataform Effectors don’t show up anymore, and I don’t know why. I tried making new files, but the problem keeps happening.

Does anybody know why this is? Thanks.

I imagine you added these platform effector components by hand in the Unity editor? If so, they will get stomped the next time you export your Tiled map as the prefab is rebuilt each time.

If that’s your problem then you’ll want to make a custom importer (described here) that adds those platform effectors for you automatically each time the prefab is rebuilt.