# Problems when i import map to unity

**URL:** <https://discourse.mapeditor.org/t/problems-when-i-import-map-to-unity/2826>\
**Category:** Questions\
**Created:** [November 12, 2017, 5:50pm UTC](https://discourse.mapeditor.org/t/problems-when-i-import-map-to-unity/2826 "2017-11-12T17:50:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonimzwx](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/anonimzwx/32/1527_2.png) [@anonimzwx](https://discourse.mapeditor.org/u/anonimzwx)\
**Post date:** [November 12, 2017, 5:50pm UTC](https://discourse.mapeditor.org/t/problems-when-i-import-map-to-unity/2826/1 "2017-11-12T17:50:35Z")

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I am testing tiled2unity.

When i look the imported map into inspector it looks fine

![image](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/2X/2/281ff61be96720b6c40110c561ed7d054a8dc781.png)

but when i look it on the game it looks weird:

![image](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/2X/5/560e59feea6b7471eb6b93c8120735771a37ab70.png)

how can i fix it??

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**Author:** ![Seanba](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/seanba/32/1531_2.png) [@Seanba](https://discourse.mapeditor.org/u/Seanba)\
**Post date:** [November 13, 2017, 4:37pm UTC](https://discourse.mapeditor.org/t/problems-when-i-import-map-to-unity/2826/2 "2017-11-13T16:37:56Z")

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Hi Patricio. That’s the kind of thing I’d expect to see if I was using a display that was too small. You’ll need to decide on a minimum display size for your game and use that in Unity.
