# Strange behavior when stamping multiple-selected tiles onto isometric map

**URL:** <https://discourse.mapeditor.org/t/strange-behavior-when-stamping-multiple-selected-tiles-onto-isometric-map/644>\
**Category:** Questions\
**Created:** [July 16, 2015, 2:50pm UTC](https://discourse.mapeditor.org/t/strange-behavior-when-stamping-multiple-selected-tiles-onto-isometric-map/644 "2015-07-16T14:50:06Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Post date:** [July 16, 2015, 6:35pm UTC](https://discourse.mapeditor.org/t/strange-behavior-when-stamping-multiple-selected-tiles-onto-isometric-map/644/2 "2015-07-16T18:35:21Z")

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Indeed it sounds like you have your isometric graphics cut up in too small pieces, which won’t line up when placed on the isometric grid. You need to make sure that when adding your tileset, you choose a tile size that does not cause tile graphics to be cut into pieces. In this, isometric maps are different from orthogonal maps, where this problem does not exist.

Maybe the following howto can help as well:

> **[Small howto create an isometric map](https://discourse.mapeditor.org/t/small-howto-create-an-isometric-map/609)**
>
> This is a small howto setup an isometric map correctly (done for oblice2 on IRC, but this issue came up more than once). The main thing I usually see going wrong is that the map tile width/height was not matching the actual tileset width/height....

You just need to keep in mind that when your tiles are bigger, you need to choose a bigger tile size when adding the tileset.

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