# SuperTiled2Unity Isometric Sorting Layer Issue

**URL:** <https://discourse.mapeditor.org/t/supertiled2unity-isometric-sorting-layer-issue/4517>\
**Category:** Questions\
**Created:** [May 14, 2020, 12:43pm UTC](https://discourse.mapeditor.org/t/supertiled2unity-isometric-sorting-layer-issue/4517 "2020-05-14T12:43:05Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![MPPG](https://avatars.discourse-cdn.com/v4/letter/m/74df32/32.png) [@MPPG](https://discourse.mapeditor.org/u/MPPG)\
**Post date:** [May 14, 2020, 12:43pm UTC](https://discourse.mapeditor.org/t/supertiled2unity-isometric-sorting-layer-issue/4517/1 "2020-05-14T12:43:05Z")

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Hi all,

I’m having a two issues with importing my tilemap. I’m creating an isometric map in Tiled and I’m importing it into Unity using SuperTiled2Unity. After a lot of faffing around, I managed to get it working into Unity and this is what it looks like -

 ![Screenshot 2020-05-14 at 13.29.51](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/2X/b/b9e899237e025cfb4011822f1f17aef6e4829c9a.jpeg)

However, when I hit play in Unity, this is what it looks like

 ![Screenshot 2020-05-14 at 12.07.54](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/2X/4/4e9b974d1c5ea1e145dcf809fdb24a4df843cdf9.png)

I thought it may have been the Cinemachine camera I’m using but when I just use a standard camera, it still happens so I’m wondering if anyone knows what may be going on?

The other question that I have is how do I change the Sorting Order for the different layers? I can change the Sorting Layer Name in Tiled (by using unity:SortingLayer in custom properties) but I’m just wondering if I can change the Sorting Order because I am unable to do that in Unity.

If anyone has any ideas, I would be extremely grateful! And if you need any more information, ask and I’ll provide whatever I can.

Thank you in advance!
