# Tiled 1.1 released

**URL:** <https://discourse.mapeditor.org/t/tiled-1-1-released/2921>\
**Category:** Releases\
**Created:** [January 3, 2018, 3:28pm UTC](https://discourse.mapeditor.org/t/tiled-1-1-released/2921 "2018-01-03T15:28:01Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Post date:** [January 3, 2018, 3:28pm UTC](https://discourse.mapeditor.org/t/tiled-1-1-released/2921/1 "2018-01-03T15:28:01Z")

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This release got a little out of hand. After reaching [the 1.0 milestone](http://www.mapeditor.org/2017/05/24/tiled-1-0-0-released.html), I really wanted to make smaller incremental updates. For several reasons, not the least our [successful participation](http://www.mapeditor.org/2017/09/07/google-summer-of-code-2017-results.html) in the Google Summer of Code, the amount of changes in this release is huge! Below I’ll try to highlight some of the most significant ones.

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This is a companion discussion topic for the original entry at [http://www.mapeditor.org/2018/01/03/tiled-1-1-0-released.html](http://www.mapeditor.org/2018/01/03/tiled-1-1-0-released.html)

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**Author:** ![Phantasie\_gamer](https://avatars.discourse-cdn.com/v4/letter/p/d6d6ee/32.png) [@Phantasie\_gamer](https://discourse.mapeditor.org/u/Phantasie_gamer)\
**Post date:** [January 3, 2018, 5:05pm UTC](https://discourse.mapeditor.org/t/tiled-1-1-released/2921/2 "2018-01-03T17:05:28Z")

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Awesome news! The object template is much appreciated - to can never remember all special property names my engine expects 🙂

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**Author:** ![Jam](https://avatars.discourse-cdn.com/v4/letter/j/f6c823/32.png) [@Jam](https://discourse.mapeditor.org/u/Jam)\
**Post date:** [January 4, 2018, 4:27pm UTC](https://discourse.mapeditor.org/t/tiled-1-1-released/2921/3 "2018-01-04T16:27:00Z")

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Love the template feature! Thank you very much

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**Author:** ![kheftel](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/kheftel/32/1864_2.png) [@kheftel](https://discourse.mapeditor.org/u/kheftel)\
**Post date:** [January 5, 2018, 10:10pm UTC](https://discourse.mapeditor.org/t/tiled-1-1-released/2921/4 "2018-01-05T22:10:18Z")

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you’ve been hard at work! This is great!

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**Author:** ![jayavon](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/jayavon/32/1840_2.png) [@jayavon](https://discourse.mapeditor.org/u/jayavon)\
**Post date:** [January 8, 2018, 4:35am UTC](https://discourse.mapeditor.org/t/tiled-1-1-released/2921/5 "2018-01-08T04:35:25Z")

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Sounds great but can’t wait for 1.2 with the ability to copy multiple layers at once 🙂. Been wanting that forever.

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**Author:** ![Chilli\_Bear](https://avatars.discourse-cdn.com/v4/letter/c/9de053/32.png) [@Chilli\_Bear](https://discourse.mapeditor.org/u/Chilli_Bear)\
**Post date:** [January 8, 2018, 11:05am UTC](https://discourse.mapeditor.org/t/tiled-1-1-released/2921/6 "2018-01-08T11:05:55Z")

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No isometric improvements of course.

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**Author:** ![huo\_tian](https://avatars.discourse-cdn.com/v4/letter/h/e47774/32.png) [@huo\_tian](https://discourse.mapeditor.org/u/huo_tian)\
**Post date:** [January 11, 2018, 6:24am UTC](https://discourse.mapeditor.org/t/tiled-1-1-released/2921/7 "2018-01-11T06:24:23Z")

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great release !  
if have isometric terrain ways improve will be better,

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**Author:** ![bjorn](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/bjorn/32/1599_2.png) [@bjorn](https://discourse.mapeditor.org/u/bjorn)\
**Post date:** [January 14, 2018, 8:48pm UTC](https://discourse.mapeditor.org/t/tiled-1-1-released/2921/8 "2018-01-14T20:48:13Z")

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> [@huo\_tian](#):
>
> if have isometric terrain ways improve will be better,

The Terrain Brush already works on isometric maps, as well as staggered isometric maps. What would you improve about it? Or do you mean drawing roads with the Wang Brush? Should also work.
