# Tiled2Unity Missing Renderer Error

**URL:** <https://discourse.mapeditor.org/t/tiled2unity-missing-renderer-error/2596>\
**Category:** Questions\
**Created:** [July 26, 2017, 3:08pm UTC](https://discourse.mapeditor.org/t/tiled2unity-missing-renderer-error/2596 "2017-07-26T15:08:24Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Styrac](https://avatars.discourse-cdn.com/v4/letter/s/5f8ce5/32.png) [@Styrac](https://discourse.mapeditor.org/u/Styrac)\
**Post date:** [July 26, 2017, 3:08pm UTC](https://discourse.mapeditor.org/t/tiled2unity-missing-renderer-error/2596/1 "2017-07-26T15:08:24Z")

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Im not sure if this is the best place to ask for help, but when I import my Tiled maps into Unity theres no errors in Tiled2Unity, but a good number inside Unity itself, 2 per layer. The first error says: Imported mesh missing renderer, and the second says: Error creating child object. Any help? Thanks in advance
