# Transparency Bugs

**URL:** <https://discourse.mapeditor.org/t/transparency-bugs/6080>\
**Category:** Bugs\
**Created:** [March 27, 2023, 7:40am UTC](https://discourse.mapeditor.org/t/transparency-bugs/6080 "2023-03-27T07:40:22Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Erayzed](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/erayzed/32/4085_2.png) [@Erayzed](https://discourse.mapeditor.org/u/Erayzed)\
**Post date:** [March 27, 2023, 7:40am UTC](https://discourse.mapeditor.org/t/transparency-bugs/6080/1 "2023-03-27T07:40:22Z")

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Hello guys  
I created a map on Tiled

 ![image](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/2X/4/4b06f098b1d8b43b3c794276748ad84f5a841e73.png)  
transparency works well but when I displate using pygame, pyscroll and pytmx, there is a problem with layers  
 ![image](https://canada1.discourse-cdn.com/flex035/uploads/mapeditor/original/2X/5/52e8a7b96fe8c154d53f68deacadc75fe9567734.png)  
what is supposed to be transparent appears white, and if I use pyscroll.orthographic.BufferedRenderer(colorkey[white]) it appears black.  
Can you help me its for a school project

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<div class="post-metadata">

**Author:** ![eishiya](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.mapeditor.org/eishiya/32/2534_2.png) [@eishiya](https://discourse.mapeditor.org/u/eishiya)\
**Post date:** [March 27, 2023, 3:02pm UTC](https://discourse.mapeditor.org/t/transparency-bugs/6080/2 "2023-03-27T15:02:51Z")

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This is not a Tiled problem; you’re rendering without alpha blending. I can’t help you with the details, but you’ll want to check that your assets are

1. Loaded as RGBA and not just RGB (i.e. have an alpha channel)
2. Drawn with alpha blending.
