Nibour

Nibour

I am a junior game developer specializing in programming of both Unity and Unreal, skillful in gameplay mechanics and clean, modular game systems.

I graduated in Bow Valley College in December 2025. In my journey as a post-secondary student, I initially aimed to become a level designer to create interesting and well-designed levels, however it feels like a strong programming skill is necessary to support well and engaging level design, so I focused on game programming.

I am interested to participate in Tiled during GSoC Activity because it is a level editor that if my contribution is well and valuable, I can use it to design some interesting levels!