Hello, I am a pixel artist trying to set up a premade room creation and testing workflow for my small team. I really like Tiled so far. I have made a room in Tiled and imported it into Game Maker. It’s mostly working fine and my character can move around the room but is not colliding with walls.
I have a question regarding collisions, Tiled, and Game Maker.
I have a separate “collision” tile that I’ve placed over the wall tiles in Tiled, and set that tile’s bounding area as well. This is not enough for Game Maker. Game Maker laughed at me and nice try though.
So I’ve been scouring forums, reddit, youtube, and google to figure out the easiest way to have Game Maker recognize the Tiled collision settings.
Is this possible? Is there a simple solution? Is there a solution at all? Or is all collision detection done in game maker exclusively?