Installed, relative paths maintained, still can't get anything to go

Hey,
I’m trying to use Tiled alongside Unity for some hobby project.
I have SuperTiled2Unity installed for prefab construction.

  1. I have constructed a basic tile-set sprite.
  2. Processed the sprite in Tiled to create the .tsx file.
  3. Constructed a basic tiled map, the .tmx file.
  4. Imported all of the above into the unity project, with relative paths maintained.

The above seems to me the basic steps to create tiled map prefabs (for Unity) with Tiled.

However,
I cannot insert them into scenes.
I cannot view any information from the inspector window.

I could only conclude that Unity fails to recognize the above mentioned files.

I know this is limited information but does anybody know what could have gone wrong here? Any sort of rule-of-thumbs here?


tmx_inspector
tsx_inspector

Issue has been resolved. Thank you.