Hi there, so I have a map created in Tiled and being imported with Pytmx. My background is a tile object that way I can resize it much easier. I have it loaded in my Python game but every time I blit it on the screen first and then the tiled map, it shows a black background.
If I blit the background first and then the map this is what appears on the screen.
and if I blit the map first and then the background, the background then appears.
And like I said before, the background is a tile map object. No idea why this is happening.