So was creating a basic level for prototyping and came across an issue I’m having. I wanted to add a door tile(sprite) and this had to be done without the use of the grid system (I basically needed to manually and freely position it).
I achieved this by making a new Object layer and adding a Tile to it.
But, the door does not render in-game. I suspect this is supposed to work like that. Is there a way to render it? Or another process of getting the same result?