Hi, I’m working on a game and I’m using Tiled to create my maps. However, I would like to start making more advanced maps and require the stamp brush function to clone some level geometry shapes for a symmetric level I’m working on. From the docs, I see I’m supposed to use right click and drag. However, when I do this, the selection is lost upon releasing right click and I still am only able to paint one tile at a time (seems to do nothing.) I might be misinterpreting the docs however. Anyone know how to do this?
EDIT: I downloaded the x64 Windows snapshot build and the stamp brush works fine in this version.