I just wanted to share a new Phaser Plugin called phaser-tilemap-plus, that extends the tilemap loader and factory to support tile animations defined in the Tiled editor. It also allows you to implement collision detection against the map using polygons and rectangles within an object layer, enabling the use of sloped and curved surfaces. It will eventually also support custom properties and region-based events via the object layer.
You can access and build the library from GitHub or install it directly as a Node package via NPM.
Please note that it is still a work in progress, with features that are yet to be added and kinks to iron out.
Anyhow, let me know what you think!