Brushes for roads, rivers etc?

Hi I’m new with your program. It’s nice but it lacks of detailed documentation so I don’t know if this is a suggestuion or i just don’t know some features. I have few questions/suggestions, but first things first.

So, my first question : Is it possible to make automatic tileset brushes (like terrain ones) but for “one tile wide” things like rivers, roads, fences etc. Its a common thing for many game map editors.
And if its not possible now then is it in plans?

Sorry for my english.

I think what you are looking for is something like the terrain brush, just for single tiles…

You can achieve that using automapping (https://github.com/bjorn/tiled/wiki/Automapping).

For Source of Tales we have a rule which maps a fence for example: https://github.com/tales/sourceoftales/blob/master/automapping/rulefence.tmx. Maybe that can help you until Tiled has a more sophisticated version of the “Terrain” brush.

Regards,
Ablu

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