I am new to automapping so please forgive me if I am misunderstanding how this works. I have created a rules TMX file with the following layers:
regions:
input_GameplayLayer:
output_GroundLayer:
For the last image I made the input_GameplayLayer and regions invisible. Notice that there is no tile above the Empty MatchType. I am using Tiled 1.9.
My RulesMap.tmx has the DeleteTiles property set to true:
If I reference this rules map in another map, I am able to paint my red brick tile and it produces the block as expected:
However if I delete the bricks, the block tiles that were previously added are not removed. I expect that this should happen because I have set up a rule where empty blocks do not have any tiles using the Empty AutoMap Rules tileset. Why is Tiled not picking up on this? Is this not intended behavior?