Due to lines around the edges of some of the tiles on my map, I have determined that I need to add padding. I am using a premade tileset, so I only have the actual image of it. Some other topics have mentioned a python gimp script helping them, add padding to an image but all links to the download didn’t work. If any can help me, I will be very appreciative as I have struggled for quite a while getting this to work. Thanks in advance!
Instead of adding space between tiles, could using nearest filter mode for your tile texture maybe solve your problem? How to do this depends on the engine you’re using.
I am using this for a Unity RPG I am making.
In Unity the texture filtering mode you would be looking for is called Point.
It is a property of the texture that can be set in the inspector.
This combined with a tiny bit of photoshop (some tiles had weird borderings) got rid of the lines. They were driving me crazy. Thanks a lot!