I started working two days/week on Tiled in July 2016, which
enabled reaching the huge Tiled 1.0 milestone one year ago. Then,
after mentoring three awesome students in the GSoC 2017 and
polishing up their work, we made another big release with Tiled
1.1. Each release was followed up by many patch releases. Now,
I’m working on finishing Tiled 1.2, which will bring several great
productivity improvements and I’m already eager to continue the
Roadmap to Tiled 1.3.