Like I wrote in the previous development update, I had prepared a list of urgent issues to work on. This was really helpful and I managed to get around to all issues (the color picker issue was newly added since then).
Tileset Background Color
An often requested feature is to be able to change the tileset background color, and for good reason. The current white color (usually the standard background on most systems) was a bad choice to begin with. So this is the first thing I started working on (I streamed development again as well). I finished it, but unfortunately this feature is for now only available on the
wip/tilesetdocument branch because I realized that adding it to
master would cause conflicts with that development branch.
Fast Rectangle Eraser
After lunch, I’ve added a right-click-drag mode to the Eraser that can be used to quickly erase rectangular areas (see the first 20 minutes of the second stream if you’re interested). It is a little bit faster than using the selection tool + delete key, and hopefully people selecting the eraser and getting frustrated by its small size will find this functionality.
Creating Rectangle and Ellipse Objects in Any Direction
A small but persistent annoyance when creating rectangle and ellipse objects was that you could only do so when dragging from top-left to bottom-right. I was reminded about this while cleaning up my inbox and running into a mail from 2009 talking about this issue, and I was somewhat embarrassed that it was still there. Hence it made it onto the Urgent list, and it took less than an hour to implement the solution.
Preparing for a Tiled 0.16.2
Some small issues were fixed for Tiled 0.16, and two more severe issues have been fixed in the Qt 5.6.0 and 5.6.1 releases (#1244 and #1153 respectively). Hence I’d like to make a Tiled 0.16.2 release. For this I backported several fixes in the build system from the
master to the
0.16 branch, and updated the NEWS file. I expect to spend a bit of time finalizing this release next Sunday.
It looks like I will have some time for moving on with the external tileset editing branch upcoming Sunday!
I’ve had to adjust my second Patreon goal upwards again (to $1300), since two sponsors have dropped. While this takes me further away from reaching that goal, I’ll anyway start working two days/week on Tiled as soon as possible. I can do this because over the past months I’ve been already earning more than my first goal, and I’m confident that we can fill the gap with a bit more time. As always, thanks a lot for all your support!