Speed up workflow by allowing to create a new map with all the current tileset options without having to re-do them for the new one.
There’s no such option currently, but what about creating your own empty template map that has all your tilesets?
You can also share tilesets among maps by exporting them to
.tsx files, in case you have information like tile properties, animation, collision or terrain information stored inside of them.
That would certainly do as a workaround. I think it would still be nice feature.
Well, long-term I’d like to get rid of per-map tileset management. I think the list of tilesets should be part of a “project” file and Tiled can then automatically reference the actually used tilesets from each map when saving them.