There is no tile map support in SDL. What code are you using to load and render the map?
Also, “vector is out of range” error is too generic to help you with. It is a problem in your game or the library you’re using.
There is no tile map support in SDL. What code are you using to load and render the map?
Also, “vector is out of range” error is too generic to help you with. It is a problem in your game or the library you’re using.