I was loading my map into pygame with pytmx, and then this bridge suddenly has a background!
In the map editor:
![image](https://global.discourse-cdn.com/standard17/uploads/mapeditor/original/2X/3/35db3e6df88543df5d6aea999e03577759245f13.png)
so why is it greyish-green?
I was loading my map into pygame with pytmx, and then this bridge suddenly has a background!
When you created the tileset with the bridge, did you need to set a transparency colour? Perhaps you haven’t done the equivalent in Pygame, causing the background colour to appear in-game.