Tiled and monogame

Hi, I’m new to forum. Recently I ended c# course on rbwhitaker.wikidot.com. I want to use monogame on my projects ( mainly arcade shmups, run’n’guns, platformers). Is tiled good for those type of games? I ask b’coz only info I found was on rpg’s.

When I follow your link I get a “Not a valid community” page.

But in any case, there is no particular reason Tiled would not be suitable for creating any kind of tile-based and even non-tile-based maps. It is meant to be a generic and flexible map editor and is not limited to RPGs.

It is not only good for this, it is probably the best tool available for this. It outputs JSON, and anything that is a programming language can read that and make sense of it.

Also after a very quick google search I can see this:

make note:
The MonoGame.Extended library has support for loading and rendering Tiled (.tmx) maps .

Here is the library.

In other words ‘Yes’, this will work and it is supported.

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