Tiled map doesn't let me see my buttons


I’m using brackets + Phaser to create a web game and I have ran into an issue, after setting up my tile map (which works perfectly fine) I decide to create buttons (attack, movement, etc) and at first I though I was doing a mistake or something but then I realise the button was “Invisible” and it was doing his purpose(that would be sending a message to the console) which means it was working (it was behind the Tiled layers) is there a way to fix this?

Sounds like an issue with either the rendering order or the z-buffer. However, you should really ask this question in the Phaser community.