Early beta testing on the Mintoris game engine has gone very well. Tiled maps can now be scrolled, scaled and rotated. Determining which parts of a rotated tile map to display on the screen was most difficult, but now that it works large tile maps should rotate quick and smooth.
Related topics
Topic | Replies | Views | Activity | |
---|---|---|---|---|
Tiled Tutorial Series | 15 | 17505 | January 19, 2016 | |
Tiled for Android, or at least partially? | 1 | 5137 | December 3, 2015 | |
How to import Tiled in Android ( no engine)? | 12 | 4672 | July 19, 2016 | |
Using Tiled in Java | 6 | 8845 | May 1, 2015 | |
TiledCpp: C++ 17 Tiled Parser | 0 | 30 | June 24, 2025 |