Visual Basic 6 parser

I found some old code using VB6 for a game engine and was thinking of using it with Tiled. I was wondering if there was any code samples on how to use the maps generated from Tiled in a VB6 program.

I noticed Tiled uses a combination of XML and CSV which means the VB6 parser needs to do both. So to minimize the effort of making a working XML and CSV parser I would like to know if anyone has spotted any open source to handle reading Tiled maps.

In addition I was wondering if each tile can have a set of properties using Tiled.

If you don’t have any luck finding a VB one, find one in C# there should be plenty. And just then convert the code to VB

Note that VB != VB.NET. C# solutions won’t work. Though VB is a pretty dead language…