Tiled Terrain Editor

I am trying to create the interior to a shop, I want the red brick with all transitions to implement correctly. I believe LPC created the specific atlas to work with the Tiled Terrain Editor. I just don’t know how to get it to cooperate. Any help would be awesome!

Here is the atlas with the tiles circled that I would like to work with:

Screenshot (13)

The terrain tool is meant to be used for tiles that transition between different types of terrain, where the terrain is well defined on each of the 4 corners of the tile. It can be used effectively for using the grass-and-water tiles that you see in your tileset, for example.

The wall tiles are much more complex in the way they are supposed to be used. You may have some luck setting up Automapping rules for automating the placement of the wall tiles instead.

Thank you @bjorn for your response. I will look into Automapping the tiles. I’m fairly new to Tiled, so I may have many more questions on Automappinng tiles, until then I’ll do my best to arrange some rules for them appropriately.