I found some old code using VB6 for a game engine and was thinking of using it with Tiled. I was wondering if there was any code samples on how to use the maps generated from Tiled in a VB6 program.
I noticed Tiled uses a combination of XML and CSV which means the VB6 parser needs to do both. So to minimize the effort of making a working XML and CSV parser I would like to know if anyone has spotted any open source to handle reading Tiled maps.
In addition I was wondering if each tile can have a set of properties using Tiled.