Hi. First I want to express my gratitude for this amazing tool
My game uses PNG images generated with Tiled for maps. They are little rooms (each room a image/sprite) connected to each other. I chose this way because it simplifies it a lot for me and I believe that using some large sprites (not so large) is more performant than using meshes with thousands of individual tiles.
The problem is that this way when I modify the tileset I have to re-export ALL of the maps as images one by one. So I referred to the Tiled’s command line tool in order to do it in a bulk but then I noticed that the command line tool only exports in the numeric formats. So is there a way to bulk export Tiled maps as PNG images?
Thank you and excuse me for my bad English.