Hi, i just want to be sure how to create isometric map before trying to put them in code.
So basically i want to have my map to look like this:
but here i used them as objects in object layer. Most of these objects (tree, bush) will be only part of enviromment with no function so it would be better to put them on different tile layer.
With orthogonal map it is easy to use tileset from picture but with isometric is nearly impossible (at least for me), only if you put tiles one by one somehow. Here is the result:
So i created collection of images and that works fine i suppose. Then i can with collison editor add to each image some collision shapes and so on.
Am i getting the logic right or totally wrong ?
How would you do it better ??
Thanks for any comment