Creating random maps using heightmaps/random noise

Hi!

Long time user, first time poster.

I created a script that uses the perlin algorithm to create height maps and creates random maps. It’s more of a proof of concept at this time but it works with a few caveats.

-a map/layer must bre selected
-it uses the first tileset for that map
-in the tileset the first tile is a ground tile and the third one is water
-no infinite maps. My test map was 100x64

So, I run this script and it outputs a map with basic tiles. After that, I use automapping to create the final map. Bingo!!

It can be found here:

inside src folder, it’s called noise_mapping.js

Cheers
AJ