That sounds pretty exciting!
Hmm, unfortunately the Python plugin API is incomplete here, and does not expose the flipping states. They are not part of the tile, but part of the cell, and the
Cell class is lacking a bunch of methods in
cls_cell = tiled.add_class('Cell')
cls_cell.add_method('isEmpty', 'bool', )
cls_cell.add_method('tile', retval('Tiled::Tile*',reference_existing_object=True), )
If you are familiar with generating Python bindings, please feel free to make a patch. Otherwise I can look into adding the missing methods (see
Cell definition in