I used Texture Packer to extrude the borders of each tile by 2 pixels, but trying to import it as a tileset is a bit confusing. I’ve tried importing the image using 2 pixel margin, 2 pixel spacing, and. 2 of both, but none of these options look correct in Tiled.
Which settings do I need to make a 2 pixel wide extrusion appear correctly in a tileset?
Here’s the sprite sheet I’m using for the tileset: