How return the collisions to its original configuration?

I really do not know what moment I pass but for some time the rectangle collisions do not work well, ie the values of X and Y do not want to take values.

So far I’ve uninstalled it several times I’ve also removed all the captures and temporary files I’ve found with the app name.
By the way I’m using this video as a reference for collisions

By the way sorry if I wrote something wrong is google’s fault

Is this a question about the export from Tiled to Unity? Do you mean that the X and Y values somehow stay on 0, or what does it mean not to take values?

It could be that @Seanba understands what you mean, but I think you’ll need to be a little more specific.

I’m afraid I don’t understand what the problem is. Yarix, if you’d like to explain a bit more perhaps we can help.

BTW, have you tried reaching out to the person who made those videos?