Problem when exporting to Unity

Hi, I’m using Tiled for the first time, and when I export the map to Unity with Tiled2Unity, it isn’t centered in the blue square that should be in the edges, is it a bug, or there is something that I have to change??

Aupuman, can you send me your Tiled file and the textures that it references for its tilesets? I’ll try to export locally and see if I can repro this behavior.


Also, before you send your TMX + TSX (if applicable) + textures check your Tile Layer properties for Horizontal/Vertical offset and your Tileset properties for X/Y Drawing Offset. My best guess is one of these is in use, especially given you’ve been able to export other maps without issue.

Solved!!! Thanks!!!