I’m currently developing a game with Defold and recently discovered Tiled in the process. This software looks very cool, congratulations!
I’d like to implement the A* pathfinding algorithm based using the data structure. To do so, I’ve added a “custom property” to my tiles, and set some of them to “true” (where the character can walk):
But when exporting my tilemap, the .lua file doesn’t seem to contain the “walkable” property, if this is where they were supposed to be:
Did I miss something obvious?