So in the Tiled editor, if you move your cursor around your map, the bottom left shows you which tile is selected (like 1,32).
I am currently making a game with a tiled map and want to spawn items in particular places, but to do that I need the pixel coordinates. How do I get the pixel coordinates of a certain tile?
It is currently not possible to get this information from Tiled, though I think I should actually make it show pixels when you’re editing an object layer.
But for spawning items in particular places, you could use an object layer in Tiled to place markers, and then get the position of those markers in your game. This has the added advantage that you’re not copying magic numbers around, but can control this part of your content visually in the editor.